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Ak-Baba (Dragon Vulture) Solitary, Huge, Planar, Monstrosity, Terrifying Toothy Beak (d10+7 damage 4 piercing) 24 HP 3 armor Reach, Forceful, Near, Far Special Qualities: St: +3, Dex: + 2, Con: + 3, Int: +0, Wis: +1, Cha: -2 Ak-Baba are a species of enormous vulture-like birds. They are known to be ferocious and violent creatures, eating dead flesh and living for a thousand years. Seven Ak-Baba were brought up by the Shadow Lord and are under his command. The Ak-Baba share a magical mental link with the Shadow Lord, allowing him to see what they see and give them orders from afar. They are among his most loyal and most powerful servants. Instinct: To kill and eat dead flesh
- Flight: Able to distance itself from targets by going into the air.
- Shadow Made: Causes NPCs to go into Despair, making them less useful.
- Poisonous Fume: Ak-Baba smells like Sulfur and Rotten Meat. It can be a warning of their arrival. If in Melee with enemies then enemies have to make Con checks or spend their turn sickened.
- Familiar Senses: The Overlord is able to see what the Ak-Baba's see.
- Quills, Talons, Teeth, and Beak: The Ak-Baba can either do Hack and Slash or Volley on its turn depending on its location.
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Vraal Solitary, Large, Planar, Terrifying Mouth Full of Teeth (b[d8+4] damage 4 piercing) 20 HP 4 armor Forceful The Vraal is a lizard-like creature that roams Dread Mountain and the Shadowlands. They are part of the Shadow Lord's army. Aggressive creatures created and bred only to fight, they are often used to fight prisoners in the Shadow Arena. Instinct: To hunt, kill, and eat
- Stunning Screech: On the Varaal turn, players must make Con check or be stunned for a round
- Shadow Made: Causes Despair to NPCs, making them less useful and more likely to try and run away
- See by Smell: Characters gain no benefit from invisibility against the Vraal. But if its smell is disrupted it is blind
- A Maw with Legs: Those that get bit from the Vraal make Wis checks vs Despair. Varaal can deal an extra 1d6 of damage to those in Despair
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Nicnevin, Queen of the Summer Court Solitary, Magical, Intelligent, Planar Nicnevin may appear beautiful, with her butterfly wings and iridescent body, but she is a harsh and unyielding judge. Don't get on her bad side. Instinct: To judge
- Hold court
- Enact ruthless judgement
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Gwynn Ap Nuth Solitary, Magical, Intelligent, Planar The King of the Nocturne Court, the burnt one. Skin like wood charred to a blackened crisp, with hot embers still glowing somewhere deep inside. Gwynn Ap Nuth hates nothing more than mortalkind; the reason for this disdain is not known, likely stemming from a perceived slight long ago. Fortunately for the Downish, Gwynn Ap Nuth never leaves Tir Tairngire. Instinct: To hate mortals
- Rob a creature of will
- Snuff out light
- Open doorways
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Fionnbharr, King of the Summer Court Solitary, Magical, Intelligent, Planar Like a Satyr, but a deer rather than a goat. The King of the Summer Court wears a crown of branches and leaves, and delights in nothing more than the endless revelry of the fairy realm - save, perhaps, for abducting mortals into that revelry. Instinct: To rule the fairies
- Bestow a boon
- Bask in revelry
- Open doorways
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Far Darrig Solitary, Small, Stealthy, Hoarder, Planar Axe (d10 damage) 12 HP 1 armor Close The Huntsman of the Summer Court, Far Darrig is relied upon by Fionnbharr to bring back mortal delicacies for grand feasts. Instinct: To hunt
- Slay a beast
- Sneak up on prey
- Return to the fairy realm with a kill
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Mist Spirit Solitary, Divine, Devious Spiritual wounds, physical pain and disruption (d8+2 damage) 16 HP 0 armor Close, Ignores Armor A spirit that comes from the mist. Instinct: To torment, to spiritually consume
- It enters your mind and tortures you, both phisically and mentally
- It may apply debilities directly
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Fast Zombie Group Claws, bite. (d8 damage 1 piercing) 10 HP 0 armor Close A fast-paced zombie that is full of vigor. Instinct: To feast.
- It's fast. It can bite in the blink of an eye. It walks four-legged.
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Nymph Group, Intelligent, Planar Throttle (d6 damage) 6 HP 0 armor Close Mysterious, seductive fairies that take the appearance of beautiful women. They delight in toying with the desires of mortals, but are highly temperamental and liable to lash out when they've decided the fun is over. Instinct: To toy
- Entice with her beauty
- Disappear to Tir Tairngire