• Codex
  • Browse
  • Create
  • Login
Previous
Next
  • Gareth Solitary, Not That Intelligent
    (d6 damage) 6 HP 0 armor
    Close

    Hey, nice cloak. I'm going to wear it. I'll look fantastic. What? Why are you shouting at me? You think it moved? Are you mad? It's just cloak. See, it's fine. No! No! ARRGGGHHH! Instinct: don discarded garments

    • Ignore sensible advice
    • be digested by predatory clothing
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Amber warrior Solitary, Intelligent
    Sword (b[2d10+4] damage 1 piercing) 12 HP 2 armor
    Close, Forceful

    Instinct: Satisfy its whims

    • Display impeccable swordplay
    Tweet
  • Amber Wild Mage Solitary, Stealthy, Magical, Intelligent
    Magic bolt (d10 damage) 12 HP 0 armor
    Close, Reach, Ignores Armor, Near, Far

    Instinct: Live by its whims

    • Lay curses upon enemies
    • Whisk themselves away
    • Change form and flee
    Tweet
  • Magen (Deimos) Group, Intelligent, Cautious, Construct
    Halberd (d8+2 damage 1 piercing) 14 HP 4 armor
    Close, Reach
    Special Qualities: Built from magic gelatin

    This fully armed-and-armored “magic-man” is pumped out by the dozens in wizards laboratories, ready to live and die at the commands of masters without pity. The flame that burns twice as bright burns half as long, after all. Instinct: To serve without question

    • Guards magic-users
    Tweet
  • Commoner Horde, Organized, Intelligent
    Wooden club (d4 damage) 3 HP 0 armor
    Close

    Commoners are peasants, serfs, Slaves, Servants, pilgrims, merchants, artisans, and hermits, you know, your common rabble. Instinct: Serve the lord.

    • Mob Mentality
    Tweet
  • King Godric The Lightning Horde, Tiny, Intelligent, Cautious
    (b[2d6] damage) 3 HP 3 armor
    Hand, Reach, Ignores Armor

    Instinct:

    Tweet
  • Solitary, Divine, Magical, Devious, Hoarder, Planar
    (w[2d8+4] damage) 12 HP 1 armor
    Close, Ignores Armor

    Instinct:

    Tweet
  • Solitary
    (d10 damage) 12 HP 1 armor
    Close

    Instinct:

    Tweet
  • Horde, Tiny
    (d6-2 damage) 3 HP 0 armor
    Hand

    Instinct:

    Tweet
  • Deep Gnome Warrior Horde, Small, Organized, Intelligent, Cautious, Hoarder
    Deepglass Shortsword (d6 damage 2 piercing) 3 HP 5 armor
    Close

    The Deep Gnome Warriors fight in unpredictable and often deadly terrain against all manner of terrors of the dark. Consequently, no combatant is more skilled at formations than they; a troupe of Deep Gnomes move in a beautiful and deadly dance of shield phalanxes and coordinated strikes. Woe unto the adventurer who would underestimate them. Instinct: Punish Intruders

    • Attack in perfect formation
    • Rally the troupe
    Tweet
Previous
Next