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  • The Predator Solitary, Stealthy, Intelligent, Hoarder
    Plasmacaster/Wrist blades (b[2d10] damage 2 piercing) 12 HP 1 armor
    Close, Far

    Instinct: To hunt

    • Turn invisible
    • Lure them toward a trap
    • Collect a trophy
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Sir Augswein Solitary, Intelligent, Cautious
    sword (b[2d10+2] damage) 20 HP 4 armor
    Close, Forceful
    Special Qualities: undead

    Instinct: to raise his Lord as a lich

    • crush something with his fist
    • strike with the flat of his blade
    • take a captive for a dark sacrifice
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Immerina Solitary, Magical, Intelligent, Hoarder
    necrotic grasp (d10 damage) 20 HP 4 armor
    Close, Ignores Armor
    Special Qualities: undead

    Instinct: to find her husband

    • walk as if in a trance
    • respond to flattery
    • boast of her past life
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Butter Sprite Follower, Cunning, Amorphous
    Butterfingers (w[2d6] damage 1 piercing) 8 HP 1 armor
    Close
    Special Qualities: Semi-ethereal, Buttered, Savor-wise

    Once a discorporated spirit, fueled by envy of the living and taunted by those that exist outside of Death, this spirit’s frozen (and gaseous) heart has been warmed and soothed by Friendship (and a healthy dose of Churn’s supernaturally excellent “VERY. GOOD. BUTTER.”)

    Cost: affection
    Instinct: to enhance flavor

    • Butterize: apply “Buttered”
    • Grade the Beef: assess quality or utility
    • Slice, Dice, and Flavor so Nice: expertly utilize chef skill
    • Quality: +2
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Schattenwolf Group, Organized, Terrifying
    Biss (d8+4 damage) 10 HP 1 armor
    Close, Forceful
    Special Qualities: Kann seinen Körper verändern, Schleimige, sich windende Haut statt Fell

    Die Wölfe des großes Waldes waren mit die ersten Opfer der Schattenfäule. Die einst stolzen Herrscher des Waldes sind nun nichts weiter als die Köter des Schattenkönigs und dienen ihm mit Hingabe. Instinct: Infizieren

    • Zu Boden reißen
    • Heulen im Wind
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  • Schattenwächter Solitary, Magical, Divine, Cautious, Planar, Construct, Amorphous
    Gestaltwandel (d12+6 damage 1 piercing) 25 HP 8 armor
    Close, Forceful, Reach, Far
    Special Qualities: Den Schattenkönig mit allen Mitteln beschützen

    Die Wächter des Grabmals wurden von der Schattenfäule infiziert und wandern nun durch die Gänge und Räume des Gefängnisses und attackieren alles was sie für Feinde halten. Jeder Eindringling ist ein Feind. Instinct: Das innere Sanktum schützen

    • Eindringlinge ausschalten
    • Schleimform - Der Wächter kann seine Gestalt aufgeben und sich in eine Schleimform verwandeln
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Infizierter Rabe Horde, Tiny, Stealthy, Organized, Hoarder, Terrifying
    Schnabel, Krallen (d6-2 damage) 7 HP 0 armor
    Hand, Ignores Armor
    Special Qualities: Flügel, Der Körper der Raben wird nur noch von der Schattenfäule zusammen gehalten

    Diese einst stolzen Tiere wurden von der Schattenfäule in verdrehte, hässliche Kreaturen verwandelt welche nur dafür existieren zu töten und die Schattenfäule zu verbreiten. Instinct: Infektion verbreiten

    • Infizierung - Der Rabe infiziert das Ziel mit Schattenfäule
    • Die Raben trennen ein Ziel von der Gruppe und konzentrieren ihren Angriff auf es.
    • Ca-caw! Ruft 1d4 verbündete
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  • ores door automaton Group, Organized, Intelligent, Amorphous
    one robotic arm is a hand with a large axe. the other hand is a lasso type rope that can entangle and trap people to make arrests. it also has hand cuffs for hands and feet. (b[2d8+4] damage 1 piercing) 17 HP 6 armor
    Close, Forceful, Near
    Special Qualities: it is a machine. very difficult to strike its vitals. It also can use a strong white light to blind and sear a players vision, blinding them for a while.

    it is a bipedal machine that acts as the primary security detail in the city of Ore's Door. it can run all day and night. no one knows what it's secret source of energy is, but people gossip about that quietly, unless they want to suffer arrest and imprisonment working in the crystal mines of Ore's Door. Instinct: to weed out troublemakers. to maintain law and order in the city

    • patrols and maintains the peace in and around the city of Ore's Door
    • when a player attempts to escape arrest it calls backup
    • it asks for multi pass and questions where you are going
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Krampus Solitary, Large, Magical, Intelligent, Hoarder, Planar, Terrifying
    Hooks and Chains, Claws (d6 damage) 16 HP 2
    Close
    Special Qualities: High Jump, Demonic

    The polar opposite of St. Nicholas, this ancient demon seeks souls to imprison in his collection. Instinct: To Collect

    • Imprison
    • He knows if you've been bad or good...
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Der Klown Solitary, Stealthy, Devious, Construct, Terrifying
    Stomach Acid (d4-1 damage) 7 HP 0 armor
    Close
    Special Qualities: Gaping Maw, Fragile, Slow, Demonic

    Nothing more than a large, antique jack-in-the-box. That is until an unsuspecting victim gets too close and a hideous beast pops out and eats them alive. Instinct: To devour

    • Pop! Goes the Weasel
    • Eat whole
    • Digest
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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