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  • Adult Wretch Dragon Solitary, Large, Stealthy, Magical, Intelligent, Hoarder, Planar, Terrifying
    Bites and claws (d12+4 damage 3 piercing) 20 HP 2 armor
    Forceful, Reach, Near
    Special Qualities: Wings, Explosive necrotic sores

    Dragons are immutable fact, that cannot be denied. The planar spheres too, these exist and strange and weird horrors and otherworldly things dwell there. But few consider the same applies to dragons. Do not strange otherworldly vistas scarcely comprehensible by mortal minds not also have their own dragons? Why wouldn't they, if dragons are so powerful then the heavens and hells and... other places would have them too. Wretch Dragons come from the land of faerie, but not all the faeries are beautiful and enticing, some such as hags and other such wretched things seethed in hatred and malice and ugliness. Wretch Dragons too, engineered with all the finest curses and diseases that a fey mind can imagine, these creatures curse and befoul all that they touch. Luckily they tend to stick to their own realms which are already sick and horrific. Thank the gods. Instinct: To defile

    • Warp space and souls with a roar of psychic power
    • Curse your foes with every breath
    • Wield curses with disquieting power
    • Curse those that slay you to become you
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Man-Trap Horde, Stealthy
    Thorny Bite (d6+2 damage 1 piercing) 3 HP 0 armor
    Close, Near
    Special Qualities: Pollen cloud

    Growing together in large groups, the man-trap is a large bushy plant that has a single flower growing in its center. If its thorns taste the blood of a passing creature, the flower opens up and attempts to swallow its prey! The plant's grasping vines and ability to release a thick cloud of pollen make it more formidable than it may initially appear. Instinct: to consume blood

    • Swallow a creature in one huge bite
    • Use vines to trip or ensnare prey
    • Release a thick cloud of pollen
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Giant Mantis Solitary, Large, Terrifying
    Grasping Forearms (d10+4 damage) 16 HP 3 armor
    Forceful, Reach, Near
    Special Qualities: Wings, Terrifying

    The giant mantis is a transmutation of its smaller cousins. Stalking the Forest of Regret, the mantis wants to devour anything it can grab in its grasping forearms! Instinct: to devour

    • Restrain prey with its forearms, ready to devour!
    • Bite into restrained prey
    • Fly behind you
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Yent Remellion Solitary
    Hooves (d6 damage) 12 HP 0 armor
    Close

    Yent is a centaur diplomat from Ysgard. Driven mad by the ripple effect, he seeks to end the life of Seliadon, a Harmonium elf. He will pass out before he dies. Instinct: To kill his debate opponent

    • Gallop freely
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Cranium Rat Horde, Tiny, Magical, Intelligent
    Tiny teeth (d6-2 damage) 3 HP 0 armor
    Hand
    Special Qualities: Psionic hivemind

    Rats modified by Mindflayers to gain psionic powers. In a swarm, their collective intelligence grows until they are able to cast spells. Instinct: To find scraps of food

    • Grow intelligent in a swarm
    • Cast a wizard spell
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Executioner's Raven Horde
    Flesh-tearing beak (d4 damage) 3 HP 0 armor
    Close

    Enormous ravens usually known to feast on the dead in Petitioner's Square. Today they are hungry for the flesh of the living. Instinct: Feast on the dead

    • Blind with attacks to the eyes
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  • Aoskian Hound Group, Small
    Teeth (d6 damage) 6 HP 0 armor
    Close
    Special Qualities: Paralysing bark

    A two-headed mutt used by the Mercykillers of Sigil as guard dogs. Instinct: To run rampant

    • Paralyse with a bark
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Nojas Solitary, Stealthy, Intelligent
    Bow (d8 damage 1 piercing) 12 HP 1 armor
    Close

    A Githzerai assassin sent by the Vile Hunt Instinct: To end intelligent animals

    • Kill from the shadows
    • Cause a ruckus and escape
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  • Sashell (Tiger Form) Solitary
    Claws (d8+4 damage 1 piercing) 12 HP 0 armor
    Close, Forceful

    Sashell has been transformed into a tiger. Instinct: To cause havok

    • Pounce with claws and teeth
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Black Chior Swordplay Solitary, Stealthy, Intelligent, Cautious
    Elegant Slash (b[2d10] damage 2 piercing) 12 HP 3 armor
    Close

    When the show goes south and their backs are against the wall its time for the coup de grace. Oh you thought thouse sword swallowers and knife jugglers were mearly for show? Tsk tsk... Instinct: To cut to ribbons

    • Deliver superior swordsmanship
    • Cut somthing they didnt see coming
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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