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  • Basilisk Solitary, Huge, Magical, Devious, Cautious, Terrifying, Amorphous
    Fangs (b[2d8+7] damage 2 piercing) 27 HP 5 armor
    Reach, Forceful, Ignores Armor, Near
    Special Qualities: Magical resistant scales, May reach up to 50 feet

    Bred by placing a chicken egg under a toad. It is a brilliant green serpent which can grow up to 50 feet in size and last for almost 1000 years. It venomous fangs are not the only weapon it has, as its stare can cause instant death for those that gaze upon it. Can only be controlled and directed by a parselmouths. Instinct: Eat and kill

    • Poison
    • Death stare
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Augurey Solitary, Small
    Claws and beak (w[2d8] damage) 12 HP 2 armor
    Close

    Looks like an underfed vulture and is greenish black in color. Normally makes its tear shaped nest in thorns and brambles. Usually remains hidden and only flies in heavy rain. Feeds on insects and fairies for a normal diet. Its feathers resist liquid and as such are useless as quills. Instinct: Hide until it rains

    • Cries at approach of rain
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  • Ashwinder Group, Tiny, Devious
    Fangs (d4-2 damage 1 piercing) 6 HP 4 armor
    Hand

    Born from a magical fire allowed to burn for too long. It is a pale grey serpent with red eyes. It leaves a trail of ash behind it as it slithers. They only live for one hour and tried to find a dark secluded spot to lay its eggs. The eggs are bright red and give off an intense heat. The eggs are of great value for love potions. Instinct: Lay eggs

    • Rise from the flames
    • Eggs ignite surrounding area in flames
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Acromantula Group, Huge, Construct, Terrifying
    Poisonous pincers (b[2d8+7] damage 1 piercing) 14 HP 1 armor
    Reach, Forceful, Near
    Special Qualities: Guard wizard dwellings or treasure, Eight eyes and a 15 foot leg span

    Monstrous eight-eyed spider that is covered in thick black hair. Produces a clicking sounds with its pincers when angry or excited. The female, which is larger than the male, produces up to 100 white eggs the size of beach balls. It is capable of human speech and has near-human intelligence. Instinct: Eat and breed

    • Eat large prey
    • Spin webs
    • Call young
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Nosferatu Solitary, Magical, Stealthy, Intelligent, Hoarder
    Claws (d12+2 damage) 16 HP 4 armor
    Close, Forceful

    Intense and pale as death, the somberly dressed man stands rigidly, his arms crossed over his chest , his eyes wide and intense, and his nose wrinkled in an expression of extreme distaste. Yellow teeth bared, his overly large incisors jut forward, not like those of a man, but of a filth-hungry vermin. Instinct: To acquire power

    • Drain a victim's blood
    • Control a victim's mind
    • Move objects with its mind
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • The Devil in Grey Solitary, Large
    Claws (b[2d10+4] damage 1 piercing) 16 HP 1 armor
    Forceful
    Special Qualities: Ash-Grey Pelt, Frost Breath

    It’s the size of a charger with an ash-gray pelt. Its howl summons up devils and drives those who hear it mad. Its jaws can crush a horse’s skull, and it can vanish in a cloud of mist and dust. Countless tales surround the Devil in Gray, the most feared murderer in Lozeri. Beginning its unpredictable rampage 10 years ago with the savaging of a lone washerwoman, its bloody legend includes attacks on whole parties of pursuers and slaughtering whole homesteads. Dozens of deaths across the county are attributed to the Devil’s fangs, and though many claim to have slain the beast, its depredations continue even after a decade of horror. While some claim the creature is a werewolf, supposedly even the Shudderwood’s lycanthropes fear and avoid the beast. Though human hunters have never been able to track the creature, the werewolves supposedly know of its lair, a place of grisly trophies and ravenous pups. Instinct: To hunt.

    • Savagely bites
    • Fires a frost breath from its mouth
    • Drags victims back to den
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Reiter der Toten Horde, Large, Magical, Divine, Planar
    ghostly lance (b[2d6+2] damage) 7 HP 4 armor
    Ignores Armor

    Instinct: to drive foes away

    • CHARGE!
    • create a sandstorm
    • walk through walls
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  • Grabwächter der Toten Horde, Magical, Devious
    ghostly weapon (d4 damage) 3 HP 4 armor
    Close, Ignores Armor

    Instinct: to roam the catacombs

    • scare the shit out of someone
    • walk through walls
    • freeze someones body and mind
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  • Motte der Bandit Group, Stealthy, Hoarder
    spiked mace (d6 damage) 10 HP 1 armor
    Close

    Instinct: to to something amoral

    • steal something
    • change his appearence to look like his bandits
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  • Goldgardist Horde, Cautious
    golden sword and shield (d6 damage) 3 HP 5 armor
    Close

    Instinct: to defend

    • surround its foes
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