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  • Clarysbert, Señor de las alimañas Solitary, Large, Magical, Divine, Intelligent, Planar, Terrifying
    Patas de arañas (b[2d10+4] damage 3 piercing) 22 HP 4 armor
    Near
    Special Qualities: insectoide

    Instinct: Proteger a su portador

    • Residir en la bufanda
    • Nube de plagas
    • Conocimiento muerto
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  • Juez Supremo Jacques Silverfish Solitary, Magical, Stealthy, Divine, Organized, Intelligent, Hoarder
    Mirada hiriente (d8 damage 1 piercing) 22 HP 4 armor
    Close, Reach, Far
    Special Qualities: Conservado por magia

    Instinct: Guardian de los secretos

    • Mantener el orden
    • Misty step
    • Inflict Wounds
    • Call guard
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  • The Shining Child Solitary, Tiny, Magical, Divine, Devious, Intelligent, Planar, Terrifying, Amorphous
    Rend Soul- Light shines from the Childs face and tears apart the memories and soul of it's victims (d10+2 damage) 15 HP 5 armor
    Hand, Forceful, Ignores Armor, Far
    Special Qualities: The child is driven by loneliness and grief, always searching for it's lost family

    Unformed gods or demons, formed from the afterbirth or the cosmos. They don't know who or what they are, only loneliness. In their desperation to know another beyond themselves, they burn the souls of anyone they come across to nothingness. The Children can only be put to rest when forced into magical darkness. Instinct: To unpeel the soul and truly know

    • Sear the minds of mortals with Divine Mysteries
    • Anyone caught in the child's gaze has their soul torn to pieces, and becomes a wraith
    • It's light can dispel all but the darkest magical darkness
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  • Águila de Alta Ciudad Solitary, Large
    Grito supersónico (1d12 damage + 4) 16 HP 1 armor
    Largo alcance

    Gran ave de titánica envergadura de un plumaje elegante y voraz. Su preciso pico va a juego con sus afilados ojos que a donde miran es donde sus garras atacan. Su grito supersónico ayuda a aturdir a sus presas para facilitar su caza. Instinct: Oberdecer a la Arquera

    • Garras: 1d8 + Perforante 2
    • Condición de aturdido
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Dragón Tortuga Solitary, Huge
    Aliento gélido (1d12+5 damage) 28 HP 3 armor
    Largo alcance, Ignores Armor
    Special Qualities: Saliva tóxica e hipercongelante

    Una inmensa tortuga gigantesca de grandes placas congeladas sobre su caparazón que reluce en la oscuridad y unos brillantes ojos carmesí. Peligrosa por su aliento gélido y su saliva tóxica e hipercongelante. Instinct: Obedecer a la Arquera

    • Saliva tóxica e hipercongelante: -1PG por acción
    • Condición de tembloroso
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Tardigrado Gigante Solitary, Huge
    Cañón de agua (2d10+3 damage) 24 HP 5 armor
    Cerca, Largo Alcance, Contundente

    Conocido como el rey del Lago Eutrofia, este gigantesco oso de agua tiene un cuerpo alargado y regordete y una cabeza arrugada, la cual, presenta una potente estructura bucal son estiletes punzantes que están vinculados a músculos retractores y protractores capaces de crear un gran cañón de agua. De cada una de sus ocho pata emergen dos grandes y afiladas uñas dobles que usa para atacar a sus presas. Instinct: Obedecer a la Arquera

    • Garras: 1d8 + Perforante 2
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Demonic Bloodletter Horde, Small, Terrifying
    Greatsword (2d6+4) damage) 10 HP 2 armor
    Close, Forceful
    Special Qualities: Resists Magic

    These red skinned, horned demons enter battle unarmored and wielding greatswords. Driven by the berserk fury of their alien god, they are often found in roving bands raiding farms and small villages or used as light infantry in his great armies. Instinct: To Kill, Maim, Murder

    • Attack with berserk ferocity
    • Spread Fear and Confusion
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Boiling Billies Group x2, Large
    Poisonous stinger (d8 dmg) 1 piercing) 12 HP 2 armor

    The outer carapace of a Boiling Billy is a rippling wall of armoured plating. When threatened, they will rear up on their hind legs to expose the boiling hot bellies they have concealed within their casing. Roiling magma courses through their vessel and concentrates at their sickle-shaped stinger. If you get caught by a Billy's raptorial forearms, it will drag you close and spring into a ball around you like a rollie pollie, encasing you within its burning form. This gives the Billie an easy opportunity to poke you with its short but fearsome stinger. The pain is excruciating, some would compare the sensation to being boiled alive. Instinct: To guard the portal while it is under construction

    • Rear up in a display of rippling legs and gushing magmatic innards
    • Snatch a foe with its barbed forearms
    • Trap inside its rolled up form
    • Administer a deadly sting
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Displacer Elder Solitary, Huge, Messy, Causious
    Teeth, Claws (d10+3 damage 1 piercing) 24 HP 3 armor
    Near, Close, Reach
    Special Qualities: Hides itself with illusions, Bone Plates

    Displacer elders look like larger versions of their younger kin. A keen eye might spot the pale patches around the face and tail that indicate the beast's age. They travel almost exclusively solo or on rare occasions will lead a pride on a hunt. Displacer elders claim prides and the territories they control. Experienced and intelligent, they can maintain their illusion even when in a fight. These apex predators have also developed boney protrusions that they use for their own protection. Instinct: To protect and claim territory

    • Stalk its prey
    • Challenge a rival
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Displacer Beast Group, Large, Thick Hide, Stealthy, Cautious
    Claws and Teeth (d8 +1 damage) 10 HP 2 armor
    Close, Reach
    Special Qualities: Project their location

    Large cats with 6 legs and a pair of tentacles that end with pads of sharp spikes. They tend to travel in small prides and work together to take down stronger prey. Instinct: Hunt & Feed

    • Stalk its prey
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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