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  • Baba Yaga Solitary, Magical, Hoarder, Intelligent, Fey, Planar
    Magical Scythe (d12+2 damage) 25 HP 4 armor
    Close, Ignores Armor
    Special Qualities: Only attacks if provoked, Impossible to surprise

    Baba Yaga is a small, stooped, thin-as-bones old woman. Her nose is large, and her teeth are long. Her skin is heavily wrinkled, and she appears quite frail. She is draped in layers upon layers of rags, and smells like she has never bathed. She travels in a giant stone mortar, and steers with a pestle. Her home is a round, thatched hut on chicken legs. It will continuously turn so the entrance in not visible. She is a wicked and capricious being. Those who prove themselves useful by completing her tasks find themselves handsomely rewarded. Those who fail are mercilessly struck down and consumed. Her hair is magical and sentient, and prevents her from being flanked or surprised. She has a scythe which will fight for her. Instinct: To seek knowledge

    • Eat the Wicked & Rude
    • Assign Impossible Task
    • Provide Information
    • Provide Misinformation
    • Strike with Fear
    • Petrifying Gaze
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • The Rusalka Solitary, Devious, Intelligent, Magical, Stealthy
    Magical Red Hair (d8 damage) 20 HP 0 armor
    Close, Reach
    Special Qualities: Bound to Water, Ethereal Beauty , Immune to Fire, Weak to Cold Iron

    The Rusalka is a spirit, bound to the body of water where she died. They are women scorned, women lost, killed by their own hand, or that of a lover. They seek revenge upon the person who caused their death, as that is the only release from the mortal plane. She is beautiful, with long red hair, and a fair form. Her voice is sweet and melodious. She lures young men to their doom. When she successfully grasps a victim with her hair, she pulls them into her pond, where she holds them underwater until they drown. The Rusalka, however, is not entirely malevolent. She seeks to defend those in need, protecting those who approach her for aid from that which would harm them. Instinct: to entice

    • Entice with Song
    • Grasp with Hair
    • Drown Victim
    • Protect the Weak
    • Disappear into the Water
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • The Corpse Bug Solitary, Small, Terrifying
    Proboscis Strike (d8 damage 2 piercing) 12 HP 1 armor
    Close
    Special Qualities: After the corpse bug drains its prey of all fluids, it attaches the husk of its victim to its back in a macabre form of armor.

    The Corpse Bug has a proboscis that it uses to impale prey and then sucks out it's prey's fluids in order to feed.

    If you are damaged by a Proboscis Strike, roll Defy Danger to dislodge the proboscis from yourself. On a 10+ you do it without further harm, on a 7-9 you do it but choose one:

    • You got hit hard, take 2 more damage

    • The bug got a small taste of you, take a debility

    • Your armor is damaged and of no use until you repair it.

    On a miss, the bug starts to feed. Take another 1d4+1 damage and try to get away again.

    Instinct: To Feed

    • Impale with Probscis
    • Scuttle away to a dark place
    • Attack by surprise
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Black Adder Solitary, Tiny, Stealthy, Devious
    Bite (d6-2 damage 1 piercing) 4 HP 0 armor
    Hand

    The common venomous snake in Vrokarheim. They are known to hide in the environment and even burrow themselves in order to surprise their prey. Instinct: to eat

    • Hide under rocks or in the grass
    • Spring from their burrow
    • Inflicts the sick debility with its bite
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Vuron Horde, Small, Cautious
    Claws, Beak (d6 damage) 4 HP 0 armor
    Close
    Special Qualities: Wings

    A Vulture-heron hybrid, typically a scavenging bird but not too shy to attack a weak prey. Instinct: Prey on the weak

    • Circle around their prey
    • Quick peck and run attack
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • The Immortal Baron Solitary, Magical
    Sword (b[2d10] damage 2 piercing) 16 HP 2 armor
    Close

    The Immortal Baron has been harvesting bodies from the village for more than a century now. He keeps them in suspended animation in his throne room. He will do anything to keep at least one avenue to survival open. As long as he has another body to flee to, he will happily sacrifice himself to kill an enemy. He will usually bring a selection of his Broken Knights along with him to strike at invaders. Instinct: Eliminate all threats to his immortal existence.

    • Learn from the last time the party killed him.
    • Transfer to another body when killed.
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  • Broken Knight Group, Intelligent
    Sword (d8 damage) 10 HP 5 armor
    Close, Reach

    Once they were valiant servants of the realm. The Immortal Baron broke them and remade them into dark defenders of his ruined castle. Most of them have forgotten who they were or why they were fighting. They only strive to push back the Baron's enemies. The few that remember, howl for an end to their torturous existence. Instinct: Protect the Baron

    • Beat back the Baron's foes
    • Form a wall around the Baron
    • Beg for death
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Rock troll Solitary, Small, Terrifying
    Grabbing fast and hard whit claws. Draging their pray down under the rock. (b[2d10] damage 1 piercing) 12 HP 0 armor
    Close
    Special Qualities: Lock like a pill of flat oily leather

    Living an lurking under big flat stones. Try to attack small or weak pray and then drag them under the rock to eat. Have only bones tho their arms, claws and skull. Can only moves very slow, by dragging the body. Instinct: To attack(if hungry) person or animal's passing close to their ston

    • Living and lurking under flatt rock.
    • Attack fast and quit
    • Coward
    • moves very slow
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Vampiric Revenant Group, Magical, Terrifying
    Bite (d6 damage 1 piercing) 13 HP 1 armor
    Close
    Special Qualities: Undead

    A revenant in folklore is a animated corpse that is believed to have revived from death to haunt the living.The word revenant is derived from the Latin word reveniens, "returning" (see also the related French verb revenir, meaning "to come back"). Medieval European stories of revenants have some common features. Those who revive from the dead are typically wrongdoers in their lifetime, often described as wicked, vain, or unbelievers. Often the revenants are associated with the spreading of disease among the living. The appropriate response is usually exhumation, followed by some form of decapitation, and burning or removal of the heart. Several stories state that revenants drink blood.Revenants are therefore another example of the widespread historical belief in vampires. Many stories were documented by English historians in the Middle Ages. William of Newburgh wrote during the 1190s, "It would not be easy to believe that the corpses of the dead should sally (I know not by what agency) from their graves, and should wander about to the terror or destruction of the living, and again return to the tomb, which of its own accord spontaneously opened to receive them, did not frequent examples, occurring in our own times, suffice to establish this fact, to the truth of which there is abundant testimony." Instinct: Drains blood

    • Preys on the living
    • Can breathe a plague infected mist
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Hungry Illithid Group, Magical, Organized, Intelligent, Hoarder, Planar
    Psychic A-salt and Batter-ing (d8 damage) 6 HP 4 armor
    Close, Far

    A very hungry Illithid, more interested in eating than masterminding its dominion over lesser races... Instinct: To feed on gourmet brains

    • Consume a Seasoned Adventurer's Brain
    • Control someone's Mind...
    • Summon Thrall Butlers
    • Squamous Physique
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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