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  • Ranger Tracker Horde
    Rifle (d6 damage 3 piercing) 3 HP 1 armor
    Close, Near, Far

    Rangers work in the wilds and have a sort of innate connection to it, though one not as powerful as that of druids. The bond manifest in skills related to survival in the wild and especially in their connection to wild animals. Any wild animal fighting alongside the ranger deals +1 damage and gains +1 armour. Instinct: To protect the wild

    • Work with beat
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Cockroach Swarm Horde, Diminutive, Swarm
    Swarm of Nibbles (d6-4 damage) 7 HP 3 armor
    Hand, Ignores Armor

    Normally, a swarm of cockroaches is an indication of poor hygiene. But certain species gather together to eat bigger things, and when large enough, that includes humanoids. Instinct: To eat everything

    • Can in fact swim
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Baboon Group, Small, Hoarder
    Baboon Bite (d8+2 damage) 6 HP 0 armor
    Close

    Baboons are primarily herbivorous(Though prone to eating shellfish and insects) primates with a mean streak. Instinct: To defend its territory

    • Climb around
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Venomous Snake Group, Devious
    Venomous Bite (b[2d6] damage) 6 HP 2 armor
    Close

    A larger than average snake that is also venomous. Pretty much as advertised by the name. Instinct: To eat

    • Hide under rocks
    • Inflicts the sick debility with its bite
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  • Vampire Hunter Group, Intelligent
    One Handed Crossbow (b[2d8] damage 2 piercing) 6 HP 3 armor
    Close, Near

    Somehow the undead have altered the hunter's life in the past either through attacking of the whole village of the death/transformation of a loved one. He has banded together with like minded individuals to rid the world of the vampire disease, and any of those that stand in its way. Instinct: Destroy Undead

    • Crossbow
    • Stakes
    • Holy Water
    • Holy Symbol
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Harpy Horde, Small, Stealthy, Devious
    Sharp claws (d4 damage 1 piercing) 3 HP 0 armor
    Close

    The filthy, half-naked female form screeches as it soars towards you. Several other harpies burst from hiding amd begin swarming around you. Their sharp claws reaching for you and your belongings. Instinct: To steal and kidnap

    • Steals people or things.
    • Infects with its wounds.
    • Screech for backup.
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  • Witch's Crow Group, Tiny, Stealthy, Organized, Hoarder
    Beak and Talons (d8 damage) 6 HP 0 armor
    Hand, Near

    A slightly larger than normal black crow. It attacks viciously with its beak and talons to protect its master. It seems to have been given special abilities through magical or witchcraft means. (Exp: A third eye, an extra head, poisonous talon and beak) Instinct: Serve the master

    • Dive Attack
    • Blends into the shadows
    • Mobbing
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Fire Salamander Group, Large, Divine
    Bite (d10+2 damage 1 piercing) 12 HP 2 armor
    Close, Reach

    Natural guardians for the God of fire, the fire salamander is a fierce territorial predator. The creatures grow to be roughly 10 feet long, and stand about 4 feet tall. They weigh about 400 pounds when they reach adulthood. When provoked, their eyes ignite in flame and they bear their needle-like teeth as they charge towards an intruder. Their skin is black, and with visible scales, but the scales also appear to be covered in a slimy substance Instinct: To Guard

    • Breathe Fire
    • Breathe Smoke
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Hades Solitary, Magical, Stealthy, Divine, Devious, Intelligent, Cautious, Planar, Amorphous
    Nightshade (b[3w[3d10+4] damage) 25 HP 8 armor
    Close, Forceful, Ignores Armor, Near, Far
    Special Qualities: Godlike Powers

    Hades is the Lord of the Underworld. He has always despised the other Gods due to the them casting him down to rule from below. He is always looking for a chance to get his revenge. Instinct: To Rule

    • Cause Death
    • Shadow Personification
    • Shadow Attack
    • Undead Strike
    • Underworld
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  • Cetus Solitary, Huge, Divine, Hoarder, Terrifying, Amorphous
    Claws (b[3w[3d12+9] damage 3 piercing) 33 HP 3 armor
    Reach, Forceful, Near
    Special Qualities: Large tentacles and claws

    Commonly referred to as the Kraken, Cetus is known for being defeated by Perseus. The only method known of killing this beast is by using Medusa's head to turn it to stone. Instinct: To serve a higher power

    • Overthrow the Gods
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