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  • Kung Fu Cyborg Group, Intelligent, Construct
    Graceful Weapons (b[2d8] + 2 damage 1 piercing) 10 HP 4 armor
    Close, Near, Forceful, Far
    Special Qualities: Automaton

    The ultimate combat machines. They were designed with one purpose: to kill. The move with a grace, speed and power that seems to defy even the physical limitations of the far future. Instinct: to crush worthy opponents

    • Defy physics through the power of awesome
    • LAZER EYES!
    • Disarm an opponent with grace
    • Fight with honor
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Temporal Archmage Solitary, Magical, Intelligent, Planar
    Rift Bolt (d10 damage) 12 HP 0 armor
    Close, Ignores Armor, Near

    They say strange things happen to those that mess with time. Maybe they're right, who knows? All that we know is that, before the strange things happen, those that do mess with time are infinitely powerful. Watch out, for you may see things not meant to be seen- at least not yet. Instinct: To displace

    • Use time against them
    • Blast them with time energy
    • Open a rift in time
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  • Deathspeaker Group, Magical, Organized, Intelligent
    Death's Kiss (d8 damage) 10 HP 4 armor
    Close, Far

    Instinct: Seeks to bring death to the Gods

    • Gathers others under it's cause.
    • Dark magics that seek to destroy and cause chaos.
    • Order of Death
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  • Scorpion Stalker Solitary, Large, Intelligent, Terrifying
    Stingers (b[2d10+2] damage 1 piercing) 16 HP 1 armor
    Reach, Near
    Special Qualities: Can strike multiple foes at once, Half-man, half-scorpion with three stinger tails

    Instinct: To hunt

    • Envenom
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  • Gravelord Solitary, Huge, Intelligent, Construct, Amorphous
    Giant khopesh (d10+5 damage 1 piercing) 27 HP 4 armor
    Reach
    Special Qualities: Can be destroyed by removing the Bone of the Divine Beast, which animates it

    Instinct: To defend Gormakir the Cruel

    • Animate skeletons
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  • Farida Solitary, Magical, Devious, Intelligent
    fists (d6 damage 1 piercing) 12 HP 0 armor
    Close

    runaway mage from the expedition Instinct: To survive

    • Run
    • Ancient Scroll
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  • Lady Amethyst Solitary, Magical, Devious, Organized, Intelligent
    Dagger (d6 damage) 12 HP 6 armor
    Close

    Leader of the Torchbearer expedition, wants to free the demigod in return for otherworldly knowledge Instinct: To Gain Knowledge

    • Serve the God
    • Create Mirror Images
    • bring back the Torchbearer
    • Templars, do your thing
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  • Garrond Solitary, Intelligent, Cautious
    Hammer (b[2d10+4] damage) 16 HP 4 armor
    Close, Forceful

    Loyal Templar of the Light, tricked by Torchbearer to serve him. Instinct: Protect The Torchbearer

    • Serve the God
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  • Torchbearer Solitary, Huge, Magical, Stealthy, Divine, Intelligent, Planar, Terrifying
    Sword (b[2d12+9] damage 1 piercing) 26 HP 6 armor
    Reach, Forceful, Ignores Armor
    Special Qualities: Fiery Markings

    Torchbearer was the first disciple of the Lord of Light. As a reward for his loyality, his God transmutated him into his most powerful and loyal servant. Such power was to much and drove the disciple mad. Before he could dominate the world with his might, his god trapped him in a star, bannishing him forever. Now he is back. Instinct: To gain power through wisdom

    • Brings mankind to it's knees
    • lure worshippers
    • Unholy fire
    • Forgotten Lore
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  • Lassangelion the Destroyer Solitary, Magical, Devious, Intelligent, Incorporeal
    No direct attack 16 HP 4 armor
    Close, Far

    Disembodied spirit, visible at will, an inflamer of human passions, servant of Set. Instinct: Inflame the passions

    • Provoke a fearsome action
    • Vanish
    • Infuse with enraged strength
    • Panic the fearful (area)
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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