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  • Hobgoblin Footsoldier Horde, Organized, Intelligent, Cautious
    Longsword (d6 damage) 3 HP 4 armor
    Close

    Take the fecund nature or goblins but give them the intelligence of a human and you have a Hobgoblin. From the top to the bottom, their culture emphasizes ruthlessness and devotion to the cause and your superiors. As a result, Hobgoblins are incredibly loyal and orderly - they attack not as a screaming horde but as a well-oiled machine. Instinct: To wage war

    • Fight in formation
    • Call for reinforceents
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Sandwormdile Group, Large, Devious
    Jaws (d6+2 damage) 10 HP 1 armor
    Special Qualities: It can swim through sand.

    The sandwormdile is a horrible mix between a worm a crocodile, with the terrible ability to swim across the sand like a shark would do at sea. Many desert dwellers have described them as a large crocodile without legs. It is said that some tribes have managed to tame them and use them as mounts. Instinct: Take its prey to the underground.

    • Feel the surface disturbance.
    • Surprise their prey from below
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Corpse Golem Solitary, Construct, Terrifying
    sledgehammer fists (d10+4 damage) 20 HP 1 armor
    Close, Forceful

    The product of experiments in necromancy and mad science. The most potent parts of deceased corpses, arms of a strangler, legs of an athlete, and sometimes animals, are stitched together and reanimated through foul necromancy. These reanimated monsters serve their creator until something causes their vestigial mind to snap, at which point they run amok. Instinct: to serve its master

    • Absorb arcane energies and use those forces to bolster its strength
    • Horrify with its blasphemous visage
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Sabertooth Solitary
    claws (b[2d10] damage 2 piercing) 12 HP 1 armor
    Close

    The vicious Sabertooth is a solitary predator that hunts its prey mostly by ambushing it. A great sprinter and strong at leaping, the Sabertooth is not made for long-distance running. Although it stems from a pre-historic age, it does not shy away from attacking even small groups of people. Instinct: To hunt its prey

    • Sneeking up on prey
    • Leap-attack
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Therox Solitary, Huge, Magical, Divine, Intelligent, Cautious, Hoarder, Amorphous
    (d12+9 damage 4 piercing) 33 HP 8 armor
    Reach, Forceful, Far

    Instinct:

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  • Mammoth Group, Huge, Organized
    Tusks (d8+7 damage 2 piercing) 18 HP 1 armor
    Reach, Forceful

    Mammoths are among the larges animals in Dungeon World. They live in small herds and wander the northern tundra in search of better grasing grounds. Even though they must fear few natural predators, they are very protective of their kind, so better think twice before attacking one of them. Instinct: Protecting the herd

    • Call the herd
    • Trample smaller foes
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Farashan, Dark Hand of Riedra Solitary, Stealthy, Magical, Organized, Intelligent, Hoarder, Planar, Recurring
    Mindblade (b[2d12] damage) 14 HP 2 armor
    Close, Reach, Ignores Armor, Near

    Instinct: To keep Il-Lavashtar dark

    • Attack from the shadows
    • Disappear into shadows
    • Change weapons to best fit the situation
    • Mentally signal Dreaming Dark assassins
    • Use information only known in dreams
    • Kill the body while the quori spirit returns to Dal Quor
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Nyktesia Solitary, Huge, Stealthy, Intelligent, Hoarder
    Bite and claws (d10+3 damage 2 piercing) 20 HP 3 armor
    Reach, Forceful
    Special Qualities: Flying, Breathes under water

    Slick, swift dragon daughter of Great Black Lizard Artrax, who was slain by Wulf Chainbreaker. Now, she seeks a way to revenge her father's death... And she despises all other beings. Instinct: to despise them all, revenge her father

    • destroy environment and use it against therm
    • play dead
    • breath fire or flammable gas
    • trick them into doing her will
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Priest Solitary, Magical, Divine, Intelligent, Planar, Terrifying
    (d12+2 damage) 16 HP 6 armor
    Close, Reach, Ignores Armor, Far
    Special Qualities: Aura

    Instinct: To...

    • sdfdsfg
    • Wards and Fire Spells
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  • dfgdfgdfg Solitary, Huge, Intelligent
    Claws (d10+7 damage 2 piercing) 24 HP 3 armor
    Reach, Forceful, Far
    Special Qualities: Lava skin

    Instinct: To protect it's territory

    • dfgdfgdfg
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