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Pavlo Solitary, Magical, Divine, Intelligent, Cautious Waves of Darkness (d10+6 damage) 18 HP 5 armor Close, Forceful, Reach, Far Pavlo wandered into the Realm of Dark to seek power to enact revenge on the village. The darkness consumed him, granting him a portion of the Dark's power. Instinct: To consume and enslave
- Bend Darkness
- Dark Blasts
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Blackling Horde, Small, Organized, Planar, Amorphous (d6+2 damage 2 piercing) 10 HP 2 armor Close, Forceful Blackings are small, Imp-like creatures who live in the Realm of the Dark. Legions of them live in the Realm of the Dark, aloof and "Spaced out" until disturbed or exposed to light. Upon being exposed, they screech, sending all of them into a swarm. Instinct: To exist in darkness
- Aloof
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Rabadon the Dark Wizard Solitary, Magical, Intelligent Fists made of shadow. (b[2d10+2] damage) 16 HP 4 armor Close, Far The Wizard of Dark, Rabadon seeks to enslave the world using the power of Dark that he could only control a portion of. Instinct: To Consume and Enslave
- Blasts with Shadow Magic
- Hand of Shadow
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Atos the Deceiver Solitary, Stealthy, Magical, Intelligent claws (d12 damage 1 piercing) 12 HP 1 armor Close Atos has been trapped on the material plane for such a long time, he will go to any lengths to be freed. Instinct: to deceive
- confer a blood enchantment
- conjure an illusion
- summon a minor demon
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Lord Charleston Solitary, Magical, Stealthy, Organized, Intelligent, Hoarder Magical long sword (d10 damage) 10 HP 6 armor Close Head of the Merchant's Guild in Vlada. Collects the most expensive of magic items for personal use and boasting. And is never afraid to call the guard or bribe a party to stand down. Instinct: Get rich without regard for anyone else
- Use Magic Missile Staff
- Orb of Cage
- Healing scrolls
- Call the guards
- Politically aligned with blackmail and favors
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Wolf Pack Horde, Small, Organized Bite and lunge (b[2d4] damage) 3 HP 0 armor Close, Reach, Near A small pack of normal wolves. Are they hunting away from their natural grounds? Are they close to their den? Is the rest of the pack close by to help? Will they run? Will they let you run? Instinct: Hunt, scavenge, defend
- Flanks prey
- Targets weakest
- Calls the rest of the pack for support
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Wagon Bandits Group, Stealthy, Intelligent, Hoarder Knife or short sword (d6 damage) 6 HP 1 armor Close Two man team that drives its own merchant wagon. Bandit-Thieves for hire that can kill, but always steal. Instinct: rob, kill if necessary
- Trojan horse into a caravan
- Blends into crowds and attacks first
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Geisha-Tsukai Apprentice Group, Stealthy, Magical, Devious, Intelligent, Hoarder Daggers, Thrown or Stabbing (d4 damage) 6 HP 0 armor Close, Near These Geisha-Tsukai are lesser Maho-Tsukai that hope to become full members of the Bloodspeaker Cult. They are foolish cannon fodder and tools. These Geisha-Tsukai wield minor Maho of pain that can stun their targets and hide concealed daggers on their bodies with which to protect themselves. The Geisha are well trained and can easily entice or enchant others to aid them if attacked publicly. Instinct: Find low honor samurai to corrupt
- A Siren for the Cult
- Enchanting beauty
- Pain Magic
- Incredibly Painful