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  • Sea Ghoul Horde
    claws/fangs (d6+2 damage) 3 HP 0 armor
    Close

    Instinct: Guard the Emperor's Treasure

    • Entangle w/ whip-like tongue
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  • Frost Dragon Solitary, Huge, Magical, Hoarder
    Ice Breath (b[2d12+3] damage 3 piercing) 20 HP 4 armor
    Reach, Far
    Special Qualities: Dragon Historian

    Classic Frost Dragon. Keep your distance. Its Icy talons will freeze and shatter your flesh. Frost dragons live in mountainous regions of dungeon world and carve deep caverns in glaciers. Snow falls when it beats its wings. Instinct: Hermit

    • Ice Storm
    • Icicle Claw
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Wrigid The Desecator Solitary, Magical, Stealthy, Devious, Organized, Intelligent
    Deaths Touch (d8 damage) 16 HP 4 armor
    Close, Ignores Armor, Far

    Wrigid The Desecator is a female necromancer who has pale almost green skin with white eyes and stark white hair. She was a player in the Alpha and since the game couldn't kill her outright yet it put her to sleep deep in the mountains. Now the game has told her that she can kill another player and take their body. Instinct: To live again

    • siphon life force
    • reveal connections to death
    • dark forbidden magics
    • leave lasting corruption
    • raise the dead
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  • figar wolf Group, Stealthy, Magical, Organized, Intelligent
    acidum ravage , it bites onto its foe with its acid coated fangs and shakes its head back and forth. (b[2d8+2] damage 1 piercing) 6 HP 4 armor
    Close, Near, Far
    Special Qualities: acid breath weapon from its black dragon ancestors 4 or 5 generations back as well as tough black scales protecting it long barbed tail dragon like claws very good vision alphas sometimes have wings and can fly as well as larger bodys stronger tails. not all figar are normal wolves some are dire wolves and most figer only have one or two adaptiations.

    Instinct: to hunt for and protect the pack .

    • It some times hunts humans or livestock a large pack can deplete a Forrest of game creating a desperate situation there instinct is simple feed the pack protect the pack grow the pack .
    • If someone is holding a weapon it will try and spray the hand with a acid to try and disarm its pray or try and spray its prays face to blind it.
    • in some very rare cases in the first second or third generation they can use magic the stronger figar can learn from there dragon blood or tought by its sire dragon.
    • it hunts in gropes of 3 or 4 up to six or seven groups go out to hunt at once. on
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  • Wolf Group
    Rending Bite (d8 damage) 6 HP 0 armor
    Close

    Wolf hunt in small groups of 5-10 wolfs. They are very good at tracking their prey and even attack humanoid creatures, if desperate. Instinct: to hunt

    • Track prey
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  • Kobold Musketeer Horde, Small, Stealthy, Organized, Intelligent, Hoarder
    Musket (d6 damage) 3 HP 1 armor
    Close, Far

    Instinct: Shoot First, Touch Noses Later

    • Dead-eye shot
    • Trapped, warmblood!
    • Kobold Marines! Attack!
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Lookout Bug Solitary, Small, Hoarder
    Buffet of Blows (d10 damage) 16 HP 4 armor
    Close, Reach

    The Lookout Bug acts as a living surveillance tool for Sorcerers, Instinct: To Observe

    • These creatures act as eyes or remote sensers for those able to control them through magical means.
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  • Defor the Wizard Solitary, Magical, Stealthy, Devious, Intelligent, Hoarder
    Fragment Spell (d8 damage) 12 HP 6 armor
    Close, Reach, Ignores Armor, Near, Far

    Instinct: To guard his treasures

    • Create powerful illusions
    • Create spectral images of himself
    • Infuses items with magical attributes (heat, cold, light, fire, etc.)
    • Distract enemies with illusion spells
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  • Blood Eternal Solitary, Magical, Stealthy, Intelligent, Amorphous
    Blood (d12 damage) 19 HP 5 armor
    Close, Near
    Special Qualities: Body made of blood

    Little is known of the origin of these things. It is said they once fought the gods themself, but lost and most of them got imprisoned. A few managed to elude this fate and ever since they try to find and free their imprisoned bretheren. Entered a host through a wound and taking control of them or lying dormant in him, being nourished by the body and gathering strength. They are always on the lookout for a new host, who has more power then their current one. Once they have enough power and ressources they will use those to start the search for their bretheren and fight against anyone that wants to stop them. Its abilty to control blood makes it a fearsome enemy, as long as there is enough blood around it can use it to form weapons or whatever it wants and make it hard as steel. Or just sap the blood out of the enemy it slashed open a wound. Instinct: Free its brethren

    • Crawl into someone and take control of them
    • Feign death
    • Form and harden blood
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  • Baroness Solitary, Intelligent, Hoarder
    Claw Attack (d10+2 damage 1 piercing) 20 HP 3 armor
    Close, Near

    Instinct: To devour

    • Devours men
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