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  • Mage of Clan Solgi Solitary, Magical, Organized, Intelligent
    Ice Magic(b[2d10] damage) 12 HP 4 armor
    Close, Ignores Armor

    Instinct: Use magic to disrupt enemies

    • Uses Ice magic to numb enemies
    • Will raise fallen allies
    • A mage will yell for protection when an enemy closes in
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Warrior of Clan Solgi Horde, Organized, Intelligent, Cautious
    Broadsword or Bow (b[2d6] damage) 3 HP 1 armor
    Close

    Instinct: Fight together to end tyranny

    • A warrior in trouble will yell for their comrades aid
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Massive Spirit Solitary, Huge, Magical, Stealthy, Intelligent, Terrifying, Amorphous
    Spirit Orbs (d10+3 damage) 23 HP 5 armor
    Reach, Ignores Armor, Far
    Special Qualities: Many spectral bodies make up its form.

    Instinct: To Terrify

    • Spread Terror
    • Pulls down skirts
    • Ghastly blast
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  • Glazra, Ijs of The North Solitary, Huge, Intelligent
    Ice Breath (b[2d10+5] damage 1 piercing) 24 HP 3 armor
    Reach, Forceful, Far

    Instinct: To Dominate

      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Aurumvorax Solitary, armored, Rare
      Bite(1d6),Claws (d10 damage 3 piercing) 16 HP 4 armor
      Close
      Special Qualities: heavy, agressive, territorial

      Despite being only the size of a large badger, the aurumvorax, or "golden gorger," is an incredibly dangerous creature. The animal is covered with coarse golden hair and has small silver eyes with golden pupils. It has eight powerful legs that end in 3-inch-long copper claws. The Aurumvorax's shoulders are massively muscled while its heavy jaw is full of coppery teeth. The creature weighs over 500 pounds. This incredible density provides the animal with much of its natural protection. This, combined with its speed, power, and sheer viciousness, makes it one of the most dangerous species yet known. Instinct: To consume Precious Metal

      • Search for precious metals
      • bite and hold victim
      • rend held prey with claws
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Kidnappers Group, Stealthy, Devious, Intelligent
      Drug (d4 damage) 6 HP 0 armor
      Close, ignores Armour

      The thing Lane always hated was how folks assumed that people in his line of work didn't have a heart at all. Sure, he'd snatched a brat or two from their parents in a crowded market. Sure, he'd cheated so many Poker buddies and conned so many family members that his credit was no good anywhere. But, if all went according to plan, no one died when he was doing his job... which was more than the average soldier, guard, or hero could say. Besides, nothing teaches someone to appreciated their loves ones like a brick through the window wrapped in a blood-smeared note. 'Kidnapper' was such an ugly word. He liked to think of himself as a specialist in reunions. Instinct: to ransom

      • Conceal motives with cheerful banter
      • Create a diversion
      • Manipulate the bonds of friendship or trust for personal gain
      • Accidentally bond with captive
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Turret-Drone Horde, Small, Construct, Amorphous
      ZEUS-Class Machine Guns (b[2d6+2] damage 2 piercing) 6 HP 3 armor
      Close, Far
      Special Qualities: Guardian

      Instinct: To guard

      • When an intruder approaches, sound the alarm.
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    • Husk The Oasis Dragon Solitary, Huge, Stealthy, Magical, Intelligent, Hoarder
      Steam (d12+5 damage) 20 HP 5 armor
      Reach, Forceful, Ignores Armor

      At first, Grayson heard only rumours: myths of a dragon with a palm tree oasis on its back, tales of travelers who chanced upon a spring where none had been before, which boiled as soon as they waded into it. He had been chasing the stories for years when he finally picked up Husk's trail in a forest just outside of Crystal Keep. The signs of its passage were everywhere: desiccated trees, soil that had dried into sand, and starving animals roaming the countryside. This was no ordinary dragon. In its swollen belly, it hoards a substance far more precious than gold: water. Instinct: to hoard liquids

      • Vent steam from between its scales
      • Raise a sandstorm to flee
      • Bend sand and water to its will
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Solitary, Huge, Magical, Intelligent
      (d12+7 damage) 20 HP 3 armor
      Reach, Forceful

      Instinct:

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    • Solitary, Magical, Intelligent
      (d10+2 damage) 12 HP 4 armor
      Close

      Instinct:

      • Dark magic
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