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  • Gelatinous Cube Solitary, Large, Terrifying, Amorphous
    Slime tendrils (d8 damage) 15 HP 0 armor
    Reach, Near
    Special Qualities: Absorption

    A giant blob of slime that usually forms from failed wizard experiments its soul purpose is to Engulf everything it can in order to get larger. If something is attacked successfully creatures must make a defy danger or be grabbed. Instinct: To Consume

    • Engulf and Digest anything it can to get larger
    • Grab anything with its slimy tendrils and pull it into itself
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Satyr warrior Group, Divine, Intelligent
    weaponry (d8 damage 2 piercing) 8 HP 1 armor
    Close

    Instinct: Guard nature violently

      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Group, Divine
      (d8 damage 1 piercing) 8 HP 1 armor
      Close, Reach

      Instinct:

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    • Spider Swarm Solitary, Huge, Stealthy, Devious, Intelligent
      Many bites (d8+3 damage 1 piercing) 20 HP 1 armor
      Reach, Near

      A big ol' swarm of spiders that serves the Spider Lord. Instinct: Infest Aetheron

      • Serve the Lord
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    • Spider Swarm Solitary, Huge, Stealthy, Devious, Intelligent
      Many bites (d8+3 damage 1 piercing) 20 HP 1 armor
      Reach, Near

      A big ol' swarm of spiders that serves the Spider Lord. Instinct: To infest Aetheron

      • Serve the Spider Lord
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    • Solitary, Large, Stealthy, Devious, Intelligent
      (d8 damage 1 piercing) 16 HP 1 armor
      Near

      A big ol' swarm of spiders that serves the Spider Lord. Instinct:

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    • Spider Swarm Solitary, Large, Stealthy, Devious, Intelligent
      Bite (d8 damage 1 piercing) 16 HP 1 armor
      Near

      A big ol' swarm of spiders that serves the Spider Lord. Instinct: To infest Aetheron

      • Serve the Spider Lord
      • Trap them in a web
      • Poison them
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    • Grendel Solitary, Intelligent, Hoarder
      Claws, Bite, Tentacle (b[2d10+4] damage 2 piercing) 12 HP 0 armor
      Close, Forceful, Near
      Special Qualities: rigid spikes on arms, tentacles on elbows, lion mane

      WORK IN PROGRESS Instinct: To feed and

      • smell locations of prey
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Faceless maggot Horde, Tiny, Stealthy, Terrifying
      fanged maw (d4 damage) 3 HP 0 armor
      Hand
      Special Qualities: human face opens up and shows a fanged maw

      Instinct: to decieve and devour

      • showing bad memmories
      • changng its face to that of a lost one
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Eye bat Solitary, Tiny, Construct, Amorphous
      energy beam (d8-2 damage) 15 HP 1 armor
      Hand, Far
      Special Qualities: Flight, Enhanced sight, Bad depth perception

      The eye bat is a creature created during a ritual by combining a cyclops eye bat wings and the tail of a demon. To be used by magicians for reconnaissance Instinct: to follow a magicians orders

      • spy on people and locations
      • telepathy
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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