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  • Muspelsmegir Solitary, Large, Divine, Organized, Intelligent, Hoarder, Planar
    Burning fist (d12+2 damage 2 piercing) 22 HP 3 armor
    Forceful, Reach, Near
    Special Qualities: Born of the flames

    Instinct: Burn humanity

    • Smash all in its path
    • Call on the sons of Muspelheim for aid
    • Control the flames of Muspelheim
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  • Surtr Solitary, Huge, Divine, Intelligent, Hoarder, Planar
    Flaming Sword (b[2d12+9] damage) 30 HP 5 armor
    Reach, Forceful, Ignores Armor, Near
    Special Qualities: Born of the flames

    Standing over thirty feet tall, Surtr, god of all Muspelsmegir, is terrible to behold. Emerging from the fires at the top of the world, he has come to fulfill the prophecy of Ragnarok and burn the world to ash. With fiery sword and breath, this nearly unstoppable monster can only be thwarted by the might of the gods. But with almost all of the Aesirborn dead and their weapons scattered, who can stop this ancient threat? Instinct: Watch the world burn

    • Burn all in its path
    • Command the flames of Muspelheim
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Yrlth Solitary, Huge, Magical, Divine, Planar, Terrifying
    tentacles, magical insanity, magic powers (d12+5 damage) 24 HP 4 armor
    Reach, Ignores Armor, Near, Far
    Special Qualities: Writhing mass of tentacles and slimy eye flesh.

    Giant hulking collection of of tentacles and eyes. Instinct: to take over the world

    • Giant tentacles attack
    • Take over the mind of a party member
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  • Giant Solitary, Huge, Terrifying
    Grabs or smacks with a club (d10+7 damage) 20 HP 0 armor
    Reach, Forceful, Ignores Armor, Near
    Special Qualities: It is gigantic

    Instinct: to murder

    • to murder
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  • The Unknown Solitary, Stealthy, Devious, Intelligent
    Fear sucker (d6 damage) 16 HP 0 armor
    Close, Ignores Armor, Far
    Special Qualities: Shapeshifting

    The Unknown is a shapeshifter that feeds on the fear of those around it. It will find towns and sometimes cities to call is feeding ground and then begin to slowly suck the life out of the town in the form of phycological warfare. Clever, and mischievous, don't expect to create an amicable relationship with these creatures. At least not a relationship where you are not somehow being taken advantage of. Instinct: To feed on the fears of others

    • Scare the Voice out of someone
    • Look like someone thought to be dead
    • Instill fear and panic
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  • Demon Clown Group, Magical, Intelligent, Planar, Terrifying
    lethal gag props (d10+2 damage) 14 HP 0 Armor
    Close, Reach, Near

    There are dark powers in the world able to turn nightmares into reality. The Demon Clown is spawned in this way. Of all the minions of this dark power, the Demon Clown is likely the most common: there are many who fear clowns, and the knowledge that the Demon Clowns exist in the world is spreading that fear. Instinct: to terrorize

    • electrocutes with a concealed buzzer
    • squirts acid from a flower on it's lapel
    • sees you no matter where you hide
    • paralyzes with a horrifying giggle
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Pachidemon Solitary, Large, Terrifying
    Barbed Trunk (d10+4 damage 1 piercing) 20 HP 1 armor
    Forceful, Reach, Near

    The Pachidemon is similar in some ways to an eliphant, but it has sharp, wickedly curved barbs on it's unnaturally long trunk, and it's mouth is a huge maw filled with wicked fangs. Instinct: To slaughter and devour

    • Snatch them up with your barbed, sinuous trunk.
    • Strike from out of sight
    • Crush them under your heavy feet
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Barioth Solitary, Large, Planar
    fangs and claws (d10+4 damage) 20 HP 2 armor
    Forceful

    Barioth is a quadrupedal Flying Wyvern, with various cat-like features. Its body is mostly covered with icy white plates and spikes along its neck, spine, and tail. Its face features two massive, curved tusks of an amber coloration. Its forelegs are longer and more powerful than its back legs, with deadly spikes along its wings, as well as three large claws. Instinct: highly aggressive and territorial.

    • It will attack any hunter that enters its domain
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  • Ankylosaurus Solitary, Large
    Tail (d12+4 damage) 16 HP 3 armor
    Forceful

    Thick bony plates armor the domelike back of this quadrupedal dinosaur, its powerfully muscled tail ending in a bony club. Instinct: Protect his nest and tribe.

    • Crushing things with his massive hammerlike tail.
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  • Triceratops Solitary, Small groups, Large
    Gore (d12+2 damage) 16 HP 2 armor
    Forceful

    This beast's armored head has three sharp horns decorating its face and a large round crest angling back over its neck from its skull. Instinct: The triceratops is a stubborn and short-tempered herbivore.

    • Survive
    • Protect the nest and younglings.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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