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  • Flame Chariot Solitary, Large, Magical, Construct, Terrifying
    Spikes and Wheels (d10+2 damage 3 piercing) 24 HP 3 armor
    Reach, Near
    Special Qualities: Body of Iron, Crewed Vehicle, Frightening Visage

    A huge and monstrous construction, on massive wheels and covered with spikes and mystical flamethrowers. Worst of all it has a terrifying face on it - especially terrifying when it is bearing down upon you. The secret with such devices is of course is that ultimately it is crewed and controlled by people, and even inside such a monstrosity they can still bleed and die. Not to mention the power used to wield such a device can become unstable if the wrong part is broken or blocked. Instinct: To follow orders

    • Run over anyone who gets in your way
    • Set fire to everything
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  • Sporious Master Solitary, Small, Magical, Devious, Intelligent, Amorphous
    psychic strike (d6 damage) 8 HP 1 armor
    Near, Ignores Armor
    Special Qualities: Looks like fungal growth

    Sporious Masters are intelligent but insane fungal beings banished in a forgotten time to the underworld that control others via a combination of spore infection and psychic powers Instinct: Control the actions of others

    • infect with spores
    • read thoughts
    • mentally confuse and control
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • A coisa Solitary, Magical, Stealthy, Divine, Devious, Organized, Intelligent, Cautious, Hoarder, Planar, Construct, Terrifying, Amorphous
    Toque (b[3w[3d8+6] damage 4 piercing) 25 HP 8 armor
    Close, Forceful, Reach, Ignores Armor, Near, Far
    Special Qualities: Mudar de forma, Núcleo de energia , Espelho

    Ele é tudo e tudo é ele Instinct: Existir

    • Fazer aquilo
    • Enganar
    • Mudar a trama da realidade
    • Consume matéria
    • Replicar
    • Conhecimento absoluto
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  • Besta negra Solitary, Planar, Amorphous
    Mordida (b[2d10+2] damage 1 piercing) 19 HP 1 armor
    Close
    Special Qualities: Corpo mole

    Uma criatura quadrúpede, formada de um animal possuído e corrompido pelo miasma infernal Instinct: Consumir

    • Morder e prender
    • Rastejar e deslizar
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  • Fragmento do caos Solitary, Magical, Devious, Planar, Amorphous
    Tentaculos (d6 damage 1 piercing) 23 HP 3 armor
    Close, Reach, Far
    Special Qualities: Amorfo

    Uma massa de energia negra que tomou forma após absorver a matéria orgânica de varias criaturas vivas que habitavam o subterrânea Instinct: Consumir

    • Emanar corrupção
    • Raio de energia
    • Enganar e corromper
    • Possuir corrompidos
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  • Loxoda Solitary, Large, Organized, Intelligent
    Lance (b[2d10+4] damage) 20 HP 1 armor
    Forceful, Reach

    A big half-elephant centaur with an ugly orc face. They devour everything, plants and meat. Instinct: Devour everything

    • Crush and stomp
    • Howl in pain for the others to avenge it
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  • Miller Group, Devious, Cautious
    Tentáculos (b[2d6] damage) 10 HP 4 armor
    Close, Near
    Special Qualities: Braço amorfo

    Um humano transformado pela corrupção negra, mas mesmo assim manteve sua mente, sendo racional Instinct: Espalhar corrupção

    • Agarrar e cortar
    • Espalhar miasma
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  • Giant PIke Solitary, Large
    Bite (d10 damage) 10 HP 1 armor
    Special Qualities: swims like a fish

    a ten foot long pike Instinct: snatch prey by surprise

    • Hide in the water
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • The Giant Solitary, Huge, Terrifying
    Crushing grp (d8+5) damage) 16 HP 3 armor
    Reach, Forceful
    Special Qualities: can deform its body to fit anywhere

    A giant with cartilage for bones, once aware will pursue the party and try to eat them. Once grabbed the creature twist and pulls you 10+ you slip from its grasp 7-9 you either Fall out of its grasp but take damage -ignore armor Avoid the twisting but stay in its grasp 6- it twists you (does damage)-ignores armor and puts you in its mouth in its mouth 10+ you fight your way out 7-9 you avoid being bitten but are swallowed whole 6- it chews you -damage with advantage. Instinct: creepily pursue intruders

    • crush, twist and eat people
    • use tight spaces against the party
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Drekavac Solitary, Small, Terrifying
    Claws (d10+2 damage) 16 HP 0 armor
    Close
    Special Qualities: It's a demonic form of an unbaptized deceased child.

    It has a dappled, elongated and spindle-thin body with a disproportionately large head. Instinct: Torment

    • Jumps onto people's backs
    • Rides them for hours on end
    • If they stop, it tears them apart with its claws
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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