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Chelish Commando Group, Stealthy, Devious, Intelligent Bombs (d6 damage 2 piercing) 6 HP 1 armor Close Instinct: To destroy from within
- Infiltrate enemy territory.
- Hidden traps and explosives
- Destroy infrastructure and supplies
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Chelish Navy Ship Solitary, Huge, Intelligent, Cautious Barrage (b[2d10+5] damage) 23 HP 6 armor Reach, Far Instinct: To dominate the seas.
- Bombard enemy ships or buildings.
- Surround the enemy.
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Hellknight Group, Intelligent Pike (d8+2 damage) 10 HP 3 armor Close, Reach, Near The Hellknights are an order of law enforcers interested not so much in the social goodliness and charity typical of paladins but in the foundation and stringent maintenance of order. Instinct: To maintain order with an iron hand, and punish the unlawful
- Advance without mercy
- Call for reinforcements