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Orc Cheiftan Group, Large, Organized, Cautious, Terrifying Body Slam (d8+4 damage 2 piercing) 14 HP 3 armor Forceful, Ignores Armor, Near Special Qualities: Strike Fear A Huge Grotesque creature the size of two men. Instinct: To Dominate
- Smash
- War Horn
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Orc Group, Terrifying Halberd Swing (d8+4 damage) 10 HP 1 armor Close, Forceful, Near Special Qualities: Strike Fear, Weak Ankles A large and violent creature, the orc can crush armor using it's strength alone. It's brainpower, however, is extremely limited and so they are easily outwitted. Instinct: To Destroy
- Skull Breaker
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Hypno Solitary, Small, Stealthy, Magical, Organized, Intelligent, Amorphous Attacks via another beast (Preferably an Ogre) (1d2 damage) (Uses Host Damage) 5 HP 0 armor Close, Reach No-One quite knows where the Hypno came from or what it really is. How it survives is unknown as it does not eat, drink nor sleep. It wears a cloth over it's face and never speaks but quite happily listens and follows orders. No-One argues as they come in droves and have a cheap and easily accessible knowledge of how to control the mind. | Instinct: To Follow Orders
- Control Lesser Being
- Blinding Light
- Manipulate
- Summon the Brotherhood