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Monsters by d3vkit

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  • Mark Solitary, Magical, Stealthy, Divine, Intelligent, Planar
    Playing cards (d12+2 damage 1 piercing) 14 HP 4 armor
    Close, Far

    Mark is the Dreamspawn in human form. He can only take this shape in dreams. He will interrogate and attack through playing cards. Instinct: To control

    • Dreams
    • Cheats at cards
    • Change the dream
    • Create nightmare
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  • Deepling Group, Small, Hoarder, Terrifying
    Teeth (d6 damage 1 piercing) 14 HP 1 armor
    Close
    Special Qualities: Breath without air, Rotting gray flesh

    Deeplings are creatures that have fallen victim to the Deep, drown in it... and turned to it. They exist to exist, devouring any creature they can find. The sleep in the deep, but when woken, move fast. Their rotting flesh reveals sharp claws and teeth. Instinct: To devour

    • Bite
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  • Master Splinter Solitary, Stealthy, Intelligent
    Daggers (b[2d8+2] damage 1 piercing) 16 HP 3 armor
    Close, Near, Far

    Master Splinter is a master thief. Instinct: To protect

    • Daggers
    • Smoke bomb
    • Into the shadows
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Mutant Turtle with Orange Bandanna Group, Stealthy, Organized, Intelligent, Cautious, Hoarder, Construct, Terrifying
    Strike with Nunchaku (b[2d6] damage) 6 HP 6 armor
    Close
    Special Qualities: Hard Shell

    The giant man-shaped turtle stands before you, on two legs, wearing nothing but a belt to hold its weapons - dual nunchaku - and an orange bandanna. The creature seems to be intelligent, and above all desires to have a good time, and let nothing impede that. Instinct: to party, at any cost

    • Nunchaku
    • Laughing Gas
    • Turtle Power - Bring the rest of the gang to help
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Mutant Turtle with Purple Bandanna Group, Stealthy, Devious, Organized, Intelligent, Cautious, Hoarder, Construct, Terrifying
    BO Staff (b[2d4] damage) 6 HP 6 armor
    Close, Reach, Near
    Special Qualities: Hard Shell

    The giant man-shaped turtle stands before you, on two legs, wearing nothing but a belt to hold its weapon - a BO staff - and a purple bandanna. The creature is obviously intelligent, and above all desires to understand why things work - animal and machine alike. Instinct: to discover, at any cost

    • Hit with BO Staff
    • BO Staff Kick
    • Release an Invention
    • Turtle Power - Bring the rest of the gang to help
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Mutant Turtle with Blue Bandanna Group, Organized, Intelligent, Cautious, Hoarder, Construct, Terrifying
    Katana (3w[3d8+2] damage 2 piercing) 6 HP 6 armor
    Close, Reach, Near
    Special Qualities: Hard Shell

    The giant man-shaped turtle stands before you, on two legs, wearing nothing but a belt to hold its weapons - two katana blades - and a blue bandanna. The creature seems to be intelligent, but above all desires to protect its home, and its treasures that it has collected over the many decades that it has lived in the sewers. Instinct: To protect his master and home

    • Stab with Katana
    • Whirlwind of Blades
    • Turtle Power - Bring the rest of the gang to help
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Mutant Turtle with Red Bandanna Group, Organized, Intelligent, Cautious, Hoarder, Construct, Terrifying
    Pierce with Sai (b[2d8+2] damage 2 piercing) 6 HP 6 armor
    Close
    Special Qualities: Hard Shell

    The giant man-shaped turtle stands before you, on two legs, wearing nothing but a belt to hold its weapons - two sais - and a red bandanna. The creature seems to be intelligent, but above all desires to protect its home, and its treasures that it has collected over the many decades that it has lived in the sewers. Instinct: To protect the sewers and treasures

    • Stab with sai
    • Grapple
    • Turtle Power - Bring the rest of the gang to help
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Spider Queen Solitary, Large, Stealthy, Devious, Intelligent, Cautious, Hoarder, Terrifying
    Claws (d8+2 damage 1 piercing) 20 HP 2 armor
    Reach, Near, Far
    Special Qualities: Barbed spindly legs

    The Spider Queen is not your average giant spider. She loves trinkets - jewelry, rubies, emeralds, gold, armor - anything that shines, she must possess. She also has a lot of cunning for a spider - she will create web shields, or capture one enemy to gain leverage on the others. Beware the Swarm of Spiders she can send flying at you - this can escalate quickly! Instinct: to collect treasure

    • Swing Claws
    • Capture someone for leverage
    • Release Swarm of Spiders
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  • Swarm of Spiders Horde, Tiny, Devious, Hoarder, Terrifying
    Fangs (d4-2 damage 1 piercing) 7 HP 1 armor
    Hand, Far
    Special Qualities: Spindly legs with barbs

    The Swarm of Spiders can be deadly. They exist simply to feed on whatever they find, and can easily wrap even the most hulking warrior in a strong web, immobilizing their prey while they continually bite and claw at them, until death. Instinct: to ensnare

    • Bite
    • Ensnare in web
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  • Swarm of Rats Horde, Tiny, Devious, Hoarder
    biting (d4-2 damage 1 piercing) 3 HP 0 armor
    Hand

    The Swarm of Rats attempts to consume anything in its path, and often is ridden with disease. Instinct: to feed

    • Overwhelm and consume
    • Infect with disease
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