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Basic Bender Solitary, Magical, Intelligent Bending (b[2d10] damage) 12 HP 3 armor Close, Near Capable of bending the elements of Fire, Water, Air, and Earth. As for the elements of Water and Earth, these elements are of requirement for resources. However, the bending of Air and Fire are manipulated freely in the environment. Instinct: Bend Elements
- Element Bend
- Bending Art
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Bloodbender Solitary, Stealthy, Devious, Intelligent Bending (b[2d8] damage) 12 HP 2 armor Close, Near, Far Bloodbending is a sub-skill within the art of waterbending, which allows a waterbender to hydrokinetically take hold and manipulate the various fluids within an organism's body. This technique is referred to as the darkest and most powerful and feared of all bending techniques and the only known art to put the user's mental state at risk. Instinct: Control over others
- Bloodbend
- Control
- Control of Limbs
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Clyde “The Golden Snake Shifter” Solitary, Huge, Stealthy, Intelligent, Cautious, Amorphous Bite (b[2d10+7] damage) 23 HP 7 armor Reach, Forceful Special Qualities: Transform, Golden Clyde is a giant serpent who appears to be made of solid gold. He stumbles upon the characters on his beach and does not take kindly to their trespassing. The snake is capable of transforming into large and small creatures; he is also able to take human form as a source of defense and utility. On death, the creature shatters into 200 gold shards. Instinct: Protect his territory.
- Shapeshift