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Monsters by steelsmiter

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  • Wax Museum Horror Group, Divine, Organized, Intelligent, Hoarder, Construct, Terrifying, Amorphous
    Waxy Slap (d8 damage) 19 HP 2 armor
    Close
    Special Qualities: Combustible, Unfaithful replica of an actor, Hideously disfigured

    The Waxen Museum Horror was originally designed to give the appearance of an actor, but it's a bit uncanny valley. For the most part, people can observe these from a distance, and comment on their quality, but the moment they abuse the privilege, or offend the Curator the statue awakens. Instinct: make everything sticky

    • provoke unease
    • Awaken Wax Friends
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  • Raging Bull Solitary, Large, Divine, Cautious, Terrifying
    Gore (b[2d10+6] damage 3 piercing) 22 HP 4 armor
    Forceful, Reach, Near
    Special Qualities: Don't mess with the bull, You get the horns

    This bull was provoked into charging. What now? Instinct:

    Tweet
  • Killer Clown Solitary, Stealthy, Devious, Organized, Intelligent, Cautious, Hoarder, Terrifying
    Circus Props (w[2d8] damage) 12 HP 1 armor
    Close, Ignores Armor, Near
    Special Qualities: Sadistic Humor, Painted On Smile

    The killer clown has a very sad life, coupled with the admirable goal, that if they can't laugh, maybe they can make others laugh. It is a very sad man or woman, who might have originally meant well, but whose wishes were perverted by the whims of people who go to circuses, and the ringmasters who run them. Instinct: Make Everyone Laugh

    • Acid Flower
    • Handshake Buzzer
    • Pie in the Eye
    • Clown Car
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Joker Face Demon Solitary, Stealthy, Divine, Devious, Intelligent, Cautious, Terrifying
    Mutilating Blade (d8+6 damage 1 piercing) 16 HP 2 armor
    Close, Forceful, Near
    Special Qualities: Gruesome wounds

    Described as the malicious spirit, or onryō, of a woman, she partially covers her face with a mask and carries some kind of sharp object. Most often described as a tall woman between 1.75 and 2.4 meters tall, with long, straight black hair, white hands, pale skin, and otherwise being considered beautiful (except for the scars that reveal the manner of her death). Instinct: Seek Revenge for her dIsfigurement

    • Disjointed movement
    • Am I pretty?
    • Attacks when you least expect it
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  • Akkorokamui Solitary, Huge, Stealthy, Divine, Devious, Intelligent, Cautious, Planar
    Fin Strafe (b[2d8+9] damage 3 piercing) 30 HP 5 armor
    Reach, Forceful, Ignores Armor, Far
    Special Qualities: was once a spider

    Akkorokamui is an ancient water-deity from Ainu folklore, myth, and theology, both respected and feared, especially given its particularly violent origin and unpredictable nature: it is envisioned as a massive octopus of truly titanic properties, able to swallow whales and ships whole Instinct: Protect Hokkaido

    • Swallow whales and ships whole
    • great snaking tentacles
    • Shift the tides
    • A god of the sea
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  • Piper Fink Group, Small, Organized, Intelligent, Cautious, Hoarder
    Teeth (d6 damage) 6 HP 1 armor
    Close
    Special Qualities: Grabby Tail

    Piper Fink is a Ratten in the pornographic crystalcast industry who owns her own studio which doubles as an escort service. She doesn't like fighting and has a modest security staff on site which she calls for immediately on any threat to her person, merchandise, or employees. Instinct: To bring pleasure to others

    • SECURITY!
    • Rat Race
    • Natural Climber
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Kamineko Solitary, Small, Stealthy, Divine, Organized, Intelligent, Hoarder, Terrifying
    Pounce (b[2d12+4] damage 4 piercing) 14 HP 3 armor
    Close, Reach, Near
    Special Qualities: Faintly shimmering

    The Kamineko is a spirit that regularly takes on the body of a recently deceased Nekojin offered in reverence to the spirit. Instinct: Protect Nekoshima

    • Rule by Divine Right
    • Ruffle their feathers
    • Summon Nekojin
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  • Raye Gunn Solitary, Organized, Intelligent, Cautious, Hoarder
    Raye Gunn's Raygun (b[2d10+2] damage 3 piercing) 16 HP 4 armor
    Close, Far

    Owner and Proprietress of Raye Gunn’s Rayguns, a store primarily focused on laser weapons and laser based target finders. Originally started as a surplus store just after the war against the Redneck Regency, now also does repair and parts replacement. Instinct: Upsell!

    • #1 in Laser Weapons and Laser Weapon Accessories!
    • Alarm: Raye punches the silent alarm. 1d6 members of law enforcement will arrive shortly.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Velociraptor Horde, Small, Stealthy, Organized, Intelligent
    Sickle Claw (d8+2 damage 2 piercing) 3 HP 1 armor
    Close, Near

    Instinct: to scavenge

    • Pounce
    • pack tactics
    • chirp
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  • Ankylosaur Horde, Huge, Cautious
    Tail club (w[2d8+7] damage) 15 HP 6 armor
    Reach, Forceful, Near
    Special Qualities: bony protrusions

    Ankylosaurus is an extinct genus of ankylosaur dinosaur that lived in North America during the Late Cretaceous period. It was built like a living tank, with extremely thick, bony plates of armor on its body, even including armored eyelids. Its tail also had a second function; it could act as a deadly club. The club was used to swing around and smash into an attacking dinosaur. Its club was so daunting that not even a Tyrannosaurus rex would want to mess with this alarming species. Instinct: Eat the local flora

    • defend the herd
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