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Monsters by A Person With No Name

  • Vampire Lord Solitary, Stealthy, Divine, Intelligent, Planar, Terrifying
    teeth, claws, any weapon it can find (b[2d12+4] damage 4 piercing) 22 HP 2 armor
    Close, Forceful, Far
    Special Qualities: un holy vampiric power, Pale skin, long fangs (usually dripping with blood, Red eyes

    It has lived long and killed many, often taking its' place in the histories among the most brutal conflicts known to any race. Its long life grants it wisdom, cunning and battle skill far superior to any human. Powerful, tough and close to invincible; its a true nightmare bond to fleash. Instinct: Manipulation, consuming blood

    • Drinks blood, manipulate to gain advantage, protect resting place
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Crab Folk Group, Intelligent, Hoarder, Terrifying
    useing wepons made to fit their deformed hands (d8+2 damage 2 piercing) 6 HP 1 armor
    Close
    Special Qualities: crab legs and half claws, meld of crab an human features

    Instinct: loot, sail the seas, eat people

    • pilage, consume
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Val Sear Bandits Horde, Stealthy, Magical, Organized, Intelligent, Hoarder
    two scimitars, using nearby shadows and tricks to defeat foes (d6+2 damage 1 piercing) 3 HP 1 armor
    Close, Far

    Val Sear banits are very capable men. Accomplished swordsmen with the ability to manipulate shadow to their bidding, versed in the thieving arts often useing various tricks or manipulation to obtain their goals Instinct: hoarding wealth

    • Devouring Shadows When you whisper words of binding to shadows, you can wield them as a weapon with the tags, reach, area and terrifying.
    • employs the use of flash bombs, smoke and poison to gain the upper hand. Is also know to steal gear during combat
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Nessy Solitary, Huge
    draging victims below the waters surface, claws and bitting (d12+5 damage) 20 HP 2 armor
    Reach, Ignores Armor
    Special Qualities: Multiple heads

    A large aquatic creature from times forgotten, territorial and violent it often halts trade to fishing villages. A large three headed monster, whos four legs are tipped with small sharp claws; mostly for holding large fish, dispite theses legs it can only reside in water never crossing onto land Instinct: hunt food and protect habitat

      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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