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Flying Razorfish Horde, Tiny, Devious Razor Teeth (d4-2 damage 2 piercing) 3 HP 0 armor Hand Special Qualities: Amphibious Ocean scavengers which know that people aren't native to the sea, and therefore, are vulnerable. While they do not prey on bigger fish, they will gladly attack a ship full of pirates. Cannons and other siege equipment is useless as they are too small and numerous, so sailors and other seafarers must fight them hand-to-tooth. Prone to appearing suddenly and disappearing just as suddenly without a trace, the Razorfish is rated among even the largest predators in the oceam Instinct: Eat and thrive
- Group together and gnaw flesh
- Swarm around living things
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The Kraken Solitary, Huge, Divine Titan tentacles (d12+7 damage) 26 HP 3 armor Reach, Forceful, Ignores Armor Special Qualities: Aquatic, Ancient force of nature A shadow in the ocean that dwarfs the greatest ship of the empire, a maw that can devour an island, and a powerful presence which causes even dragons and gods to pause. The great consumer and ruler of the seas, the Kraken holds its dominion with a subtle and alien intelligence which prioritises its own agenda above all other things. No one knows what this is, and few have seen it and lived. If one comes face to face, then one should show deference but be prepared to escape. Even such, one should not expect to escape with their life... Instinct: To rule the oceans
- Drag someone or a ship to the watery depths
- Create a sudden storm
- Overwhelm with awful presence
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Pirate scumbag Group, Stealthy, Intelligent Rusty cutlass (d6 damage) 6 HP 1 armor Close, Near Special Qualities: Manners of a boar, Attracted to shinies! The scum of the seas! They like to gang up on their victims and won't shy from violence or thievery. Watch out for ships of them on the horizons. The more of them there are, the harder they fight. Instinct: Mug lubbers and take loot
- Gang up on victims
- Fire a hidden flintlock
- Steal something and retreat