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Necrocraft Solitary, Large, Construct, Terrifying, Amorphous Claws (b[2d10+4] damage 1 piercing) 27 HP 1 armor Forceful, Reach Special Qualities: Four arms, Loyal to creator, constructed of a patchwork of corpses Instinct: To obey its creator
- Destroy intruders
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Mechanical Demigod Solitary, Magical, Divine, Intelligent, Cautious, Hoarder, Construct, Amorphous Chain Lightning (b[2d10+6] damage) 25 HP 8 armor Close, Forceful, Ignores Armor Special Qualities: Four arms, solid mithril body, darkvision, truesight The product of centuries of elven research into the links between magic, the divine, and the mortal soul, the Mechanical Demigod began as a simple experiment: could the soul of a long-dead elf be called back from beyond the veil and bound to animate a golem? For this task, the soul of a great hero was chosen as the test candidate. The results were incredible, but...something went wrong. Maybe the bond between soul and machine was unstable. Maybe the hero's death had been too traumatic. Maybe the power just went to its head. Whatever the cause, the thing went mad. Killed half the research team, caused the rest to flee and seal the door behind them. Now it lurks in the depths of that forgotten lab, waiting to be unleashed on a world unprepared for such tireless power. Instinct: To ascend to true godhood
- Push the boundaries of magic
- Make a display of arcane might
- Assert superiority
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Mechanical Demigod Solitary, Magical, Divine, Intelligent, Cautious, Hoarder, Construct, Amorphous Chain lightning (b[2d10+4] damage) 25 HP 8 armor Close, Near, Far, Ignores Armor Special Qualities: Solid mithril construction, darkvision, god complex The product of centuries of elven research into the links between magic, the divine, and the mortal soul, the Mechanical Demigod began as a simple experiment: could the soul of a long-dead elf be called back from beyond the veil and bound to animate a golem? For this task, the soul of a great hero was chosen as the test candidate. The results were incredible, but...something went wrong. Maybe the bond between soul and machine was unstable. Maybe the hero's death had been too traumatic. Maybe the power just went to its head. Whatever the cause, the thing went mad. Killed half the research team, caused the rest to flee and seal the door behind them. Now it lurks in the depths of that forgotten lab, waiting to be unleashed on a world unprepared for such tireless power. Instinct: To ascend to true godhood
- Push the boundaries of magic
- Make a display of arcane might
- Assert superiority
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Sorrowful Apparition Solitary, Devious, Intelligent, Terrifying Hideous shriek (d8 damage) 16 HP Ignores Armor, Close, Near Special Qualities: Insubstantial, Still appears to bear its mortal wounds A lost child. A crisis of faith. A life's work destroyed. Some pains never pass, and sometimes even death cannot offer peace. Sorrowful apparitions are piteous creatures, hollow shells of their former selves filled to the brim with the agony that wracked their souls even in life. They are eternally searching for something, or sometimes someone, to find the closure they could never achieve before their passing. These spectres are somewhat unusual in that they most often haunt not the places of their death, but the places they best remember as the source of their sorrow. Any who venture near these haunts find themselves accosted by weeping figures begging for help in their endless quests. Any who refuse or attempt to ignore the spirit quickly discover its vindictive wrath, and even those with the power to banish such an apparition will find that it inevitably returns. Still more foolish, however, are those who agree to help these tortured souls. Bargains with the dead rarely end well... Instinct: To seek closure
- Haunt a location
- Wail pitifully
- Foist a quest upon visitors