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Monsters by A Person With No Name

  • Red crystal elemental Solitary, Huge, Magical, Divine, Amorphous
    Heavy arm swings (d12+2 damage) 20 HP 5 armor
    Reach, Forceful
    Special Qualities: immune to fire, weak against ice, Slow, normally attempts to smash one thing at a time

    I giant 10 foot crystal beast that hunts beings of the over world to crush Instinct: Crushes everything in sight

    • Thrives upon the power of the red ark to destroy the overworld
    • Ground pound [4D4]
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Bruiser Group, Intelligent, Cautious
    long sword, chained mace (b[3w[2d8+1] damage 1 piercing) 20 HP 1 armor
    Close, Forceful, Near

    Big beefy bandit with no intention except to kill Instinct: works for the headmaster

    • Attack with immense force
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • bandit archer Group
    ranged bow attack (b[2d6] damage) 5 HP
    Close, Far

    a bandit that attacks from range Instinct: take pot shots

    • shoot opposition from range
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Solitary, Huge, Stealthy, Divine, Intelligent, Hoarder
    ice breath (b[3w[3d12+9] damage 2 piercing) 22 HP 2 armor
    Reach, Forceful, Near, Far

    A dragon that uses ice to destroy foes Instinct:

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  • white dragon Solitary, Huge, Stealthy, Divine
    (b[2d10+7] damage) 22 HP 4 armor
    Reach, Forceful

    Instinct: take and destroy

    • lure in prey for a surprise attack
    • blending in with the environment
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Bandit Horde, Stealthy, Hoarder
    short sword, stabbing/slashing (w[2d4] damage) 5 HP 1 armor
    Close

    Basic bandit to defend the headmaster Instinct: listen to their headmaster

    • attack opposition
    • exposing itself to let an ally gain advantage
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Bandit headmaster Solitary, Divine, Magical, Intelligent, Hoarder
    Longsword [2D10+3] damage ignores armor) 35 HP 3 armor
    Close, Near
    Special Qualities: rage at -10 health

    large human with advanced sword wielding skills and red magic energy Instinct: obtain immense power

    • Sword spike [3D6 Aoe] can only be blocked by something or someone
    • Ranged sword slash [D12+D4+1] +1 Piercing
    • Rock slide [D10+D6 falling dmg]
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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