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Firestone Guardian Group, Cautious, Construct Firestone sword (d8 damage) 10 HP 4 armor Close Special Qualities: made of firestone Firestone guardian od wizard's tower Instinct: to guard the tower
- guard smthing or smn
- set itself on fire
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Water elemental Solitary, Large water gayser (d8+2 damage) 20 HP 0 armor Forceful, Reach, Near Special Qualities: liquid form Water animated by the Graal's curse. Can liquify itself to change form in a blink of an eye. Instinct: to protect the sacred waters
- choke smn with water
- change form
- animate corpse with water
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Souls of the Storm Group, Devious etheral weapons (d6 damage) 10 HP 0 armor Close, Ignores Armor Special Qualities: etheral Souls taken by the Blizzard wander within it, hounting those, that lost themselves in the storm. They're attracted to the warmth of the living Instinct: to seek warmth
- drain warmth
- freeze smn to death
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Frost monster Solitary, Large Sharp icy parts (d10+4 damage) 24 HP 2 armor Forceful, Near Big, icy dead creature, man turned monstrosity. Instinct: Break souls of living people
- Hurl ice block
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Undead giant warlord Solitary, Huge, Intelligent, Hoarder bronze weapon (d12+7 damage) 28 HP 2 armor Reach, Forceful Dead giant, now summoned from beyon the grave Instinct: to be respected once more
- dominate by size and power
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Blizzard wraith Solitary, Magical, Devious, Terrifying freezing gaze (d10 damage) 16 HP 4 armor Close, Ignores Armor, Far Special Qualities: cannot be destroyed by normal weapons, cause halucinations Wrath of the Blizzard embodied. Instinct: to end all warmth
- embody the wrath of the Blizzard
- control cold and ice, summon the undead
- Heartfreeze gaze and touch
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Nyktesia Solitary, Huge, Stealthy, Intelligent, Hoarder Bite and claws (d10+3 damage 2 piercing) 20 HP 3 armor Reach, Forceful Special Qualities: Flying, Breathes under water Slick, swift dragon daughter of Great Black Lizard Artrax, who was slain by Wulf Chainbreaker. Now, she seeks a way to revenge her father's death... And she despises all other beings. Instinct: to despise them all, revenge her father
- destroy environment and use it against therm
- play dead
- breath fire or flammable gas
- trick them into doing her will
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Runic automaton Group, Cautious, Construct Runic spear and shield (d8 damage) 10 HP 6 armor Close, Reach Special Qualities: Driven by rune magic Ancient guardian of graves and ruins of old. Instinct: to patrol
- Guard ruins, protect ancient treasures
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Frostborn barbarian Group, Intelligent, Magical, Construct Old blade or spear (b[2d8] damage) 14 HP 1 armor Close Dead clan warriors (Bears or Wolfs maybe), turned into frost undead. Instinct: to protect their graves
- gather up into group
- surround them in freezing circe