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Monsters by Derghast

  • Farida Solitary, Magical, Devious, Intelligent
    fists (d6 damage 1 piercing) 12 HP 0 armor
    Close

    runaway mage from the expedition Instinct: To survive

    • Run
    • Ancient Scroll
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  • Lady Amethyst Solitary, Magical, Devious, Organized, Intelligent
    Dagger (d6 damage) 12 HP 6 armor
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    Leader of the Torchbearer expedition, wants to free the demigod in return for otherworldly knowledge Instinct: To Gain Knowledge

    • Serve the God
    • Create Mirror Images
    • bring back the Torchbearer
    • Templars, do your thing
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  • Garrond Solitary, Intelligent, Cautious
    Hammer (b[2d10+4] damage) 16 HP 4 armor
    Close, Forceful

    Loyal Templar of the Light, tricked by Torchbearer to serve him. Instinct: Protect The Torchbearer

    • Serve the God
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  • Torchbearer Solitary, Huge, Magical, Stealthy, Divine, Intelligent, Planar, Terrifying
    Sword (b[2d12+9] damage 1 piercing) 26 HP 6 armor
    Reach, Forceful, Ignores Armor
    Special Qualities: Fiery Markings

    Torchbearer was the first disciple of the Lord of Light. As a reward for his loyality, his God transmutated him into his most powerful and loyal servant. Such power was to much and drove the disciple mad. Before he could dominate the world with his might, his god trapped him in a star, bannishing him forever. Now he is back. Instinct: To gain power through wisdom

    • Brings mankind to it's knees
    • lure worshippers
    • Unholy fire
    • Forgotten Lore
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  • Snake Highpriest Solitary, Magical, Divine, Terrifying
    Poison blast (d10+2 damage) 14 HP 4 armor
    Close, Reach, Far
    Special Qualities: Snake hybrid

    Instinct: Do as the snake desires

    • Curse
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  • Snake cultist Group, Stealthy, Intelligent
    Dagger (d6 damage) 6 HP 2 armor
    Close

    Instinct: Serve the snake

    • Stab
    • Poison fever
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