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Monsters by A Nimble Huntress

  • Titanic Warden (Bronze) Solitary, Huge, Divine, Intelligent, Construct
    Fists (d10+7 damage) 24 HP 3 armor
    Reach, Forceful
    Special Qualities: Created by Spirits of Nature

    Bronze Titanic Wardens are the most curious of Titanic Wardens, They often associate themselves with travelers who they meet (and who do not instantly attack them) to learn about their travels. They are the friendliest of all Metal Wardens as well as the most versed in interacting with other languages, however they are considered the weakest in terms of durability. Abilities. Minor Metal Warden: +1 Armor Combat For the most part Bronze Wardens use melee attacks hitting with fists and feet. Bronze Wardens wield the power of Lightning and can charge their bodies to deal 1D6 Extra Damage to anything that touches them. Instinct: obliterates offenders of nature.

    • Protector
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Titantic Warden Solitary, Huge, Divine, Intelligent
    Fists (d10+9 damage) 24 HP 3 armor
    Reach, Forceful

    Titanic Wardens are huge humanoid Constructs of Stone, Metal, or even Wood. They seem to have been borne of the material where they lived, and each seemed to have different abilities based on that they were made of. Wood: Word Wardens are Large Human-esque beings, Their bodies covered in various flowers, thorns and other forms of flora. They specialize in forests and bogs and are often friendly to visitors who pose no threat. They dislike Fire -Hands of Thorns +1D6 To damage. Stone: Found mostly in Caves and Deserts. Stone Wardens are watchful, stoic guardians of their homes and are not much on conversation. They dislike Water. Rock: +1 Armor Sand: Meld with Ground (instant action, heals 1 HP per round) Gem Stone: +1D6 Attack Metal: The Metal Crafted Wardens are some of the most powerful, Almost completely human looking in form these towering constructs are vast fonts of both physical and Divine power. They carry not only human intelligence but free will, and many wonder the world searching out things that harm land not just the one they were born in. They are as temperamental as a human but with the ability to squish you like you bug. They Dislike Magic. Bronze: +2 Armor Iron: +1 Armor +1D6 Damage Gold: Spawn 20g Goins per day for free. +2 to Damage after roll. Instinct: to protect.

    • Divine constructs dedicated to protecting the planet form unnatural harm.
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