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Most Recent Creation
MOREYuktur the Corrupted Solitary, Huge, Magical, Divine, Terrifying Fists of Bone (d10+9 damage) 24 HP 4 armor Reach, Forceful Special Qualities: Rotten flesh that heals, then rots once more. Yuktur the Corrupted is a terrible creation pulled from it's warrior's tomb by a failed ritual performed by untrained cultists. Once a hero to the people, in his undeath, Yuktur the Corrupted is anything but. Wearing the ceremonial weapons and armour that he was laid to rest in, the creature's flesh attempts to heal but rots and falls from his bones, only to reform and heal again. The cycle is horrific. Yuktur seeks out those with hope and courage in an attempt to destroy those ideals forever. Instinct: Deliver hopelessness to the people
- Seek the most hopeful and rain destruction upon them
- Deflect attacks with casual ease
- Heal by absorbing the life force of his cultists
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Most Recent Up-vote
MOREEnforcer Group, Intelligent, Cautious Brass Knuckles (b[2d6+2] damage) 6 HP 4 armor Close, Forceful Enforcers are commonly found in the presence of any "made men" of the criminal underground. In a sense, they're technically bodyguards, except that their duties often involve pummeling enemies while they protect their boss. Only the toughest of the tough are allowed to become Enforcers. This is further proven by only allowing them to use brass knuckles in place of a sword or otherwise. Instinct: To protect their boss
- Make an example of a weaker enemy
- Crack jaws and ribs with brass knuckles
- Grapple and kidnap someone with valuable information