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Monsters by chumnawalla

  • Arthax, Dragon King Solitary, Huge, Organized, Intelligent
    Dragonfire (d10+7 damage) 20 HP 2 armor
    Reach, Forceful, Ignores Armor, Far

    The black and red god. Worshiped by Salamanders. The Dragon King is more of a brute than he would like to think. But that won't help you. Instinct: To rule by force

    • Destroy with unrelenting dragonfire.
    • "Salamanders! Protext me!"
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  • Idrith Balefrost Solitary, Magical, Devious, Intelligent
    Frost touch (d8 damage) 16 HP 4 armor
    Close, Far

    A soft glow eminates from her pale skin. She is no mere Elf. The Frost Princess. Beware her. Instinct: To judge

    • Seek justice for the Elven people.
    • Cast something frosty.
    • Plant a piece of her soul.
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  • Rivenwood Elf Group, Stealthy, Organized, Intelligent
    Shining bow (d8 damage 1 piercing) 6 HP 1 armor
    Close, Near

    Protetors of the Rivenwood, these elves swore fealty to Princess Idreth Balefrost Instinct: to protect

    • Protect that which is deemed sacred
    • Fire a trick arrow
    • Reveal an ambush
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  • Salamander Group, Small, Stealthy, Organized, Intelligent, Hoarder
    Scimitar (d8 damage) 6 HP 0 armor
    Close

    Instinct: Eat

    • Consume a body.
    • Reveal a pre-prepared trap
    • Sound the alarm
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  • The Heart of Mycelus Solitary, Large, Divine, Devious, Organized, Terrifying, Amorphous
    Parasitic Spores (d8 damage) 21 HP 1 armor
    Ignores Armor, Near
    Special Qualities: Fungal creature

    The Heart of Mycelus, an ancient and deadly being. Locked away for centuries it now feeds on the Dwarves who invaded it's home. Instinct: To consume

    • Command it's minions
    • Cause a parasitic infection.
    • Bring forth more children
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  • Black Wisp (The Kvol) Solitary, Magical, Divine, Devious, Planar, Terrifying, Amorphous
    Drain touch (b[2d8+2] damage) 21 HP 5 armor
    Close, Ignores Armor
    Special Qualities: Drains the hope of all who see it.

    A fae that has been rejected by both Seelie and Unseelie courts. It wanders in the between spaces. Instinct: To drain.

    • Wither the living.
    • Scar someone's soul.
    • Move through solid objects. Taking something as it goes.
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  • Hacksaw's Abominations Horde, Small, Construct, Terrifying
    Tooth and Claw (d6 damage 1 piercing) 11 HP 1 armor
    Close
    Special Qualities: Amalgamated beasts, made to destroy., Oozing wounds that never heal.

    It should never have lived, but it's here, looking at you with eyes that seem unsettlingly human. Dog, cat, bear, it's some combination of all three. It's a furious whirlwind of matted fur. Instinct: Attack unceasingly

    • Go into a frenzy.
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  • Bugbear Group, Stealthy, Intelligent
    Long club like arms. (d8+4 damage) 6 HP 1 armor
    Close, Forceful, Reach

    7ft. tall. These hairy beasts hide in the treetops and attack from the dark. It's long, club like arms drag along the ground. It's head is unpleasantly small and hairless with milky white eyes and a wide mouth filled with with crooked, protruding teeth. Instinct: To skulk

    • Move quickly and quietly for it's size.
    • Manouver into an ambush.
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