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Zorc Group, Terrifying Bite, grab (w[2d6+2] damage) 7 HP 0 armor Hand, Forceful Special Qualities: Feels no pain, immune to charm effects, Bits of rotting flesh hanging everywhere, gum lines can be seen, contorted body shape A Zorc is an Undead Orc. An Elf who is weak in will, due to starvation, stress, suffering, or any other cause, is likely to be drawn to the mountain where the Zorcs stay. There they undergo an arcane transformation, turning them into mindless undead orcs. This is a blood curse which only affects Elves of a certain blood type. It is possible for an Elf to be infected with the blood curse if they came into blood-to-blood contact of another infected Elf. Instinct: To destroy, particularly Elves
- Attack in numbers
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Hound Dog Group, Small, Stealthy, Devious Claws and fangs (d4 damage) 6 HP 1 armor Close Large hound used for tracking. Instinct: Hunt target
- Sniff scent: able to track things over great distances via sense of smell.
- Hamstring Takedown: The hound dog attempts to bite someone's hamstring and bring them down. A success results in the enemy becoming vulnerable to attacks and lowers their speed until they recover.