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Monsters by TheKoolEagle

  • Feces Construct Solitary, Magical, Divine, Devious
    Infect (d8 damage) 14 HP 4 armor
    Close, Ignores Armor

    Generic poop demon. Instinct: spread filth

    • shower in feces
    • Infection
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  • The Grinch Solitary, Stealthy, Intelligent, Hoarder
    Claws (d10 damage 1 piercing) 12 HP 1 armor
    Close, Far

    A green furry pot bellied monster. The grinch will steal items that bring happiness to the owner without remorse. Instinct: Steal items that bring happiness

    • Steal an item without notice
    • Slip into shadows
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  • Elder Ragnaros Priest Solitary, Magical, Intelligent
    Fire Missile (d10 damage) 12 HP 0 armor
    Close, Far

    A High Priest of the faith of Ragnaros. They mostly focus on supporting followers in battle than doing damage themselves. Instinct: spread religion

    • Manipulate Fire
    • Ensorcell Weapon (+2 damage)
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  • Tar Guard Group, Amorphous
    Scimitar (d8 damage) 9 HP 3 armor
    Close, Reach

    Tar Guards are beings that appear in the shape of a human, but dripping of a sticky tar. They are commonly created by powerful wizards from the dessert lands to protect their secret lairs. They have no legs, instead they slink across the ground. A little known secret is they have the ability to elongate any part of their body, allowing them to make an attack from a distance when an opponent may not expect it. Instinct: to guard

    • Spit Tar
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  • The Warden Solitary, Huge, Magical, Stealthy, Divine, Intelligent, Construct
    Force Bolt (d10+5 damage) 22 HP 4 armor
    Reach, Far
    Special Qualities: Obsidian Skin

    The Warden is a magical construct meant to guard a prison. It is an immense obsidian statue that sits perfectly still in the middle of a prison until a prisoner attempts to escape. At that point it animates and will track the prisoner down until they are either dead or returned to their cell. Instinct: To Judge and Punish

    • Imprison creature
    • Reveal a secret of a creature
    • Sentence creature
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Fire Salamander Group, Large, Divine
    Bite (d10+2 damage 1 piercing) 12 HP 2 armor
    Close, Reach

    Natural guardians for the God of fire, the fire salamander is a fierce territorial predator. The creatures grow to be roughly 10 feet long, and stand about 4 feet tall. They weigh about 400 pounds when they reach adulthood. When provoked, their eyes ignite in flame and they bear their needle-like teeth as they charge towards an intruder. Their skin is black, and with visible scales, but the scales also appear to be covered in a slimy substance Instinct: To Guard

    • Breathe Fire
    • Breathe Smoke
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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