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Monsters by Bertikus

  • Hetzerdämon Horde, Small, Magical, Stealthy, Organized, Terrifying
    shadow bite (b[2d6+2] damage) 7 HP 4 armor
    Close
    Special Qualities: changing form

    Instinct: to pursue

    • Follow despite all obstacles
    • hide in the shadows
    • summon more Hetzerdämonen
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  • Reiter der Toten Horde, Large, Magical, Divine, Planar
    ghostly lance (b[2d6+2] damage) 7 HP 4 armor
    Ignores Armor

    Instinct: to drive foes away

    • CHARGE!
    • create a sandstorm
    • walk through walls
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  • Grabwächter der Toten Horde, Magical, Devious
    ghostly weapon (d4 damage) 3 HP 4 armor
    Close, Ignores Armor

    Instinct: to roam the catacombs

    • scare the shit out of someone
    • walk through walls
    • freeze someones body and mind
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  • Motte der Bandit Group, Stealthy, Hoarder
    spiked mace (d6 damage) 10 HP 1 armor
    Close

    Instinct: to to something amoral

    • steal something
    • change his appearence to look like his bandits
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  • Goldgardist Horde, Cautious
    golden sword and shield (d6 damage) 3 HP 5 armor
    Close

    Instinct: to defend

    • surround its foes
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  • Avetarian, der Kommandeur Group, Stealthy, Intelligent, Cautious
    big ass shield (d8 damage 1 piercing) 10 HP 6 armor
    Close

    Instinct: to save his daughter

    • command the guard
    • hide behind his guards
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  • Avetra, the Demon Solitary, Large, Terrifying
    raging tentacles (b[2d10+4] damage 3 piercing) 24 HP 0 armor
    Forceful
    Special Qualities: terrifying

    Instinct: to rage

    • inflict sorrow
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  • Der Wetterherr Solitary, Huge, Magical, Stealthy, Intelligent, Terrifying
    lightning sword (d12+3 damage 1 piercing) 24 HP 4 armor
    Reach, Near, Far
    Special Qualities:

    Instinct: to suppress

    • change the weather
    • change its form
    • cast a lightning spell
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