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Rock Wyrm Solitary, Large, Construct Stone body (d10+2 damage 2 piercing) 20 HP 2 armor Forceful, Ignores Armor, Near Special Qualities: It has a runic collar A large stone wyrm which is ferociously territorial (its territory is clearly marked by smashed up trees). When it senses intruders into its territory, it will burrow up from underground to attack. Instinct: Protect its territory
- Burrows through the ground until it senses interlopers
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Craghound Horde, Small, Organized, Construct Teeth & Claws (d6+2 damage 1 piercing) 3 HP 1 armor Close Special Qualities: It has a runic collar A rough canine golem made of jagged rocks. Fairly vicious, but will not mindlessly fight to the death. Hunts in packs. Seems to have been artificially created by something, or someone. Instinct: Harry and bring down potential prey
- An opportunistic predator
- The Craghound can howl for help from its pack
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Slick & Krong Group Krong's fists, Slick's shortbow (d8+2 damage) 6 HP 1 armor Close, Forceful, Ignores Armor, Near A small, sneaky goblin riding his huge older brother. Serves Rex Palatine after he rescued them both. Slick is a decent archer, but their combat prowess is down to Krong's overwhelming brute strength. Instinct: To serve Rex Palatine
- A goblin riding his deformed giant-sized brother
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Rex Palatine Group, Stealthy, Intelligent, Hoarder Jagged longsword (b[2d8+2] damage) 6 HP 2 armor Close Rex is a dark skinned half-elven adventurer. He's ostentatious, and wears his wealth on his armour - he's festooned with gems and trinkets, with a diamond replacing a lost right eye. He's quite ruthless, but also pragmatic - his aim is to amass wealth for his own reasons, and he won't hesitate to double-cross other groups to do so. Instinct: Acquire wealth
- Seeks to eliminate rival adventurers and take their treasure.
- Uses smoke bombs and flashpatches to disorient opponents