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Monsters by kyrvg

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  • Spore Kids Group, Small, Devious
    Rending Claws (d6 damage) 6 HP 1 armor
    Close
    Special Qualities: Looks like a big mushroom

    Spore kids are small bipedal creatures. While not inherently violent they will attack if their growing grounds are disturbed too much. Their small claws may not deal much damage but breathing too much of their spores could be fatal to even the hardiest of heroes. Instinct: to spread

    • Spread spores
    • Infect those that breathe their spores
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  • Sentient tree Solitary, Huge, Intelligent
    Arms (d12+7 damage) 24 HP 1 armor
    Reach, Forceful
    Special Qualities: Made of wood

    The elves brought the trees to live, is what humans say. The truth is the they have always been there. Listening. Watching. But hey, ignorance is bliss, right? Instinct: Protect the natural order

    • Blend in with the forest
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  • Group, Intelligent
    Bow (d8 damage 1 piercing) 6 HP 1 armor
    Close, Far

    Instinct:

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  • Horde, Intelligent
    (d6+2 damage) 3 HP 1 armor
    Close, Forceful

    Instinct:

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  • Horde, Intelligent
    (d8+2 damage) 3 HP 1 armor
    Close, Forceful

    Instinct:

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  • Solitary, Tiny, Intelligent
    (d12 damage) 12 HP 1 armor
    Hand, Forceful

    Instinct:

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  • Solitary, Tiny, Intelligent
    (d10 damage) 12 HP 1 armor
    Hand, Forceful

    Instinct:

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  • Solitary, Huge, Intelligent
    (d12+5 damage) 20 HP 1 armor
    Reach, Forceful

    Instinct:

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  • Solitary, Huge, Intelligent
    (d10+5 damage) 20 HP 1 armor
    Reach, Forceful

    Instinct:

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  • Solitary, Huge, Intelligent
    (d12+5 damage) 20 HP 3 armor
    Reach, Forceful

    Instinct:

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