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Monsters by Commander Wolf

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  • King Ramzik Solitary, Large, Divine, Intelligent, Hoarder, Planar, Terrifying
    Sword & Fire (b[2d10+4] damage 2 piercing) 18 HP 3 armor
    Forceful
    Special Qualities: Fire in the armor

    Ramzik is king of GreyWolf Castle. He is a powerful villain not easily defeated. He is the father of Prince Amallik. He has an army of Wolf Knights to do his bidding. But if you fight him alone, be on your best guard. Instinct: To Rule

    • Raises an army of wolf knights to fight with him
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  • Prince Amallik Knight, Hoarder, Planar
    (b[2d6+4] damage 1 piercing) HP 11 2 armor
    Close, Forceful, Near

    Prince Amallik is the son of King Ramzik. A father and son duo that will have you begging for mercy. Hopefully you won't fight these two together, but if you do, get ready for a fight. Instinct: To Rule

    • Shoots fire his hands
    • Demonic History
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Minotaur Guard Solitary, Large
    (d8 damage 1 piercing) 10 HP 3 armor

    The Minotaur takes prisoners to the King Cobra. What do you do? Instinct: To Deliver

      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Fire Tiger Solitary, Small, Magical, Terrifying
      Fire (b[1d8 +2] damage) 12 HP 3 armor
      Close
      Special Qualities: Fire

      A Fire Cat will guard it's kittens with determination. Instinct: To Guard

      • It is all fire so it burns
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Dragon Spirit Solitary, Huge, Magical, Divine, Planar, Construct, Terrifying
      (b[2d12+5] damage 3 piercing) 100 HP 6 armor
      Reach, Ignores Armor, Near, Far
      Special Qualities: It's a ghost

      Instinct:

      • It vanishes then attacks with fire
      • It vanishes and heals 2 health after it attacks.
      • It knows every spirit.
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Ant Solitary, Tiny
      (b[1D4] damage) 2 HP 0 armor
      Hand

      Ant is an ant. It will attack it's victims without warning. Roll a 10-12 to hit him. When you hit him, it is for 1 damage. Roll 7-9, you hit him but not before he bit you. 6 or lower, you missed him, he bites then goes to another random player. Instinct: To Sneak

      • Sneak Attack
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Lord Rufus Solitary, Huge, Divine
      (b[2d10+3] damage 1 piercing) 50 HP 4 armor
      Reach
      Special Qualities: Rampage

      A giant of 15 feet tall. He is clothed in plate from head to toe. He uses a giant sword and an iron shield. Instinct: To Crush

        Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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      • Ice Golem Solitary, Huge, Magical, Divine
        (b[1d10+7] damage 1 piercing) 15 HP 4 armor
        Reach, Forceful

        Watch out or this thing may freeze you. It looks like a statue at first as it is alone. But if it comes to life, prepare for a big chill. Instinct: To Freeze

        • Freezes Things
        • To Crush
        Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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      • Orc Chief Group, Large
        (b[1d8+2] damage 1 piercing) 10 HP 2 armor
        Forceful

        Instinct: To Kill

          Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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        • Mutated Rats Group, Small
          (d8 damage 1 piercing) 6 HP 1 armor
          Close

          Mutated Rats that are bigger then a normal rat of our world Instinct:

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