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Monsters by [Jae]

  • The Ursine Solitary, Large, Magical, Intelligent, Hoarder, Terrifying
    Claws (d10+4 damage 2 piercing) 20 HP 1 armor
    Forceful
    Special Qualities: Its a deformed massive bear. It has tusks protruding from its jaws and four sets of eyes which blink at separate times. Drool constantly drops from its canines.

    The Ursine was once a bear. It is now a beast deformed by the magic of the Green. It has gained intelligence and it desires to construct its own crude, tribal society. It wants to be king and it uses its mental power to break their minds and force them to obey it. Instinct: To subdue others to its will.

    • Attempt to break others' will with its mind. Savage them with its claws.
    • It sends out a magic pulse from its mind that attempts to break the mind and submit it to its will.
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  • The Ursine's Guards Group, Intelligent
    Large clubs or crude blades (d8+4 damage) 6 HP 0 armor
    Close, Forceful

    These are the few of the Ursine's slaves which were adventurers or otherwise more formidable people. They are kept close as its guards and they are still able to wield weapons in some fashion. Instinct: To protect The Ursine

    • Attack in bloodlust
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  • The Ursine's Weak Zealot Group, Intelligent
    Fists (d6 damage) 6 HP 0 armor
    Close

    These are the unarmed, the weak and the children that are slaves to the Ursine. They are not strong, but they are numerous and completely fearless. They look disheveled and wear rags if anything at all. Instinct: To obey The Ursine

    • Scrounge for supplies. Act savagely
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Doberman Security Drone Group, Small, Construct
    Assault Rifle attached to its dome (b[2d8+2] damage 2 piercing) 12 HP 2 armor
    Close, Reach, Far
    Special Qualities: Ceramic-alloy skin with Shiawese Logo

    Squat, matte black, almost like a crab. It has a dome on top which rotates 360 degrees with a the barrel of an assault rifle sticking out the top. Multiple small eyes stare out through lenses that protect it from damage. Has a white Shiawese logo on the side Instinct: Guard the compound

    • Guards corporate facilities in Shadowrun. Usually patrols compounds in support of a metahuman security.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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