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Monsters by Soirgriffe

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  • River Drake Group, Small, Devious
    Teeth (d4 damage 1 piercing) 6 HP 0 armor
    Close, Near
    Special Qualities: Swimming

    Instinct: To eat

    • Suffocating Breath
    • Quick movements
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  • Flash Bunny Solitary, Tiny, Stealthy, Magical, Planar
    Telekinesis (d6-2 damage) 5 HP 0 armor
    Hand, Far
    Special Qualities: Teleport you to safety

    Instinct: To port people into awkward places

    • Teleport around
    • Teleport your weapons from hands
    • brought about by portal opening opening
    • Teleport across planes
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Lava Lobba Group, Devious
    Fire shot (d6 damage) 6 HP 1 armor
    Close, Far
    Special Qualities: Resistant to Fire

    Instinct: to feed

    • Throw Magma
    • Inflict burns
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  • Dinosaur Blob Solitary, Huge, Terrifying, Amorphous
    Dino Skull Smash (d10+5 damage) 27 HP 1 armor
    Reach, Near
    Special Qualities: Gooey flesh, Spiked Spine

    Instinct: To find what it is tasked

    • Consume dead flesh
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  • Kru'ss Tailslam Solitary, Intelligent, Hoarder
    Bone mace (b[2d12+2] damage) 16 HP 1 armor
    Close

    Instinct: To survive and lead

    • Drive back
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  • Fae Tiger Group, Small, Stealthy
    rending claws (d6 damage) 10 HP 0 armor
    Close, Near
    Special Qualities: blend into the trees

    Instinct: to consume

    • Pounce and rend
    • become a swarm of flies
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  • Jungle Cat Group
    Claws (b[2d8+2] damage 1 piercing) 6 HP 1 armor
    Close
    Special Qualities: Blend with the trees

    A kind of lizard cat jumps from tree to tree as it strikes down upon the party. Instinct: to eat

    • Pounce
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  • Kr'shun Solitary, Large, Divine, Magical, Intelligent, Cautious, Hoarder, Planar, Terrifying
    Khopesh (d12+6 damage 1 piercing) 20 HP 4 armor
    Forceful
    Special Qualities: Large horns and red hot spikes

    Instinct: Corrupt the pure

    • Spread the corruption
    • Throws orbs of corrupting plague.
    • It can teleport around to strike
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  • The Corruptors Group, Stealthy, Divine, Devious, Intelligent, Planar, Terrifying
    Corrupting Touch (d6+2 damage) 10 HP 1 armor
    Close, Near
    Special Qualities: It's entire torso is its head, ending in a large toothy jaw.

    Instinct: It corrupts the soul and warps the body.

    • Spread the corruption.
    • Plays mind games.
    • It will slowly corrupt the world around it
    • It can create balls of void around it's hands.
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  • Angry Birds Horde, Tiny, Organized
    Pecks (d6-2 damage 1 piercing) 3 HP 0 armor
    Hand, Ignores Armor

    A swarm of Angry Birds is a terrible curse to lay upon anyone, but it is usually not for no reason. They are territorial, they swarm at people that attack first or take their eggs. Like Fredrick. Instinct: It will protect it's eggs

    • Swarm at people
    • Chirps out for help from nearby Angry Birds
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