Elmo Solitary, Stealthy, Magical, Intelligent, Cautious
battle axe (b[2d10] damage) 12 HP 2 armor
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Secretly an agent of the viscount, plays the role of the village drunk while in town undercover. Skilled in tracking and arms, will accompany and assist adventurers who are aligned with the goals of the viscount. Instinct: to disguise he true identity

  • track hobgoblins and gnolls
  • pretend to be the town drunk
  • heal a wound

Created by: Exterminator X