Roaming Giant Solitary, Huge, Organized
Dead Tree (w[2d12+5] damage) 24 HP 3 armor
Reach, Ignores Armor, Near

Roaming giants grow up to 5 meters in height and are rarely found in groups larger than four individuals. They avoid conflict and combat as often as they can. However they are foragers and can ruin crop fields and walk off with livestock. Roaming giants will also sift through trash in villagers and leave a huge mess. Roaming giants rarely sleep in the same place twice in a year. When they do sleep it can be anywhere from three days to three years. They tend to burrow under boulders or large trees and sometimes burrow under a house, barn or large fortifications. Instinct: The Roaming Giant is a forager. Generally harmless but very defensive.

  • Roaming Giants are known to ruin crops, knock over trash cans and sometimes steal livstock
  • Giant Gathering: Summons other giants from miles away for help.

Created by: Stevie Elepan

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