Key Grip Group, Stealthy, Intelligent, Cautious
Mechanical devices that can pin you down or crush you (d8+2 damage) 6 HP 4 armor
Close, Reach, Near
Special Qualities: They can see in bright lights

The Key Grip is in charge of the mechanical and vehicles in the shoot. He is a master of gadgetry Instinct: It wants to impede progress

  • Move equipment to set up tactics
  • Place an obstacle that might explode

Created by: Gamedoctor