Arch-mage Freezer Solitary, Magical
Bonechill (w[2d10] damage) 12 HP 4 armor
Close, Ignores Armor

The Arch-mage has trained the Frost mages. His spells are large and deadly. When you approach him un top of the tower he is occupied by waking the beast that slumbers in snow. A small and icy survace is all you have to fight him, and a harsh storm is blowing at full strength. As you breath the hot puffs are slowly dissapearing. Your lungs freeze as the Arch-mage turns around. And with a gust of wind a Large Dragon appears behind him. Instinct: Keep the Mage Spire active

  • Call forth a terrible blizzard
  • His spells are large and powerfull. A floating cloud above his head seems to be empowering his magic.

Created by: Lord Ice