| Prim Peevey | Solitary, Stealthy, Devious, Intelligent | |
| Hammer Fist Punches (b[2d8+4] damage 3 piercing) | 16 HP | 2 armor |
| Close, Forceful | ||
| Special Qualities: Prim can enter a state of mind where she seemingly doesn't feel pain. | ||
Prim grew up on a farm in the Octarine Grass Country and moved to Ankh-Morpork by herself at age fifteen. She quickly realized that she had a mind for understanding law, so she dedicated her self to the practicing of law-- and imbibing alcoholic beverages. At some point in time she was discovered by Maggie Knight who employed her as the in house lawyer for the Commission of Undisclosed & Beneficial Espionage. Prim loves her job and has made it her mission to be the life of the party in CUBE. Prim is a large, tall, muscular, and awkward woman. Instinct: to treat life as a party-- drink all the booze, and bang anything that moves.
Created by: A Person With No Name
