| Wild Goblin | Group, Small, Stealthy | |
| Crude shortspear (d6+2 damage) | 6 HP | 1 armor |
| Close | ||
| Special Qualities: Mandibles, sickly mutation | ||
These are goblins that have been tainted and deformed by wild magic, often taking on insectoid characteristics, the most common of which are large mandibles or glittering multi-faceted eyes. Their mottled hide is tough and leathery. They tend to live underground in small warrens, where they will often drag prey and keep them for food. Wild goblins will most often fight in pairs or triplets. One will try to engage the target while the other(s) attempt to attack from behind. Those with mandibles will sometimes latch onto their prey, limiting its movement while their partners continue the attack. Instinct: to capture and collect
Created by: Brian Bloom
