Thieves' Guild Assassin Solitary, Stealthy, Intelligent, Hoarder
Poisoned Rapier/Blowdart (b[2d10] damage 1 piercing) 12 HP 1 armor
Close, Near

When they hear 'assassin' people usually think of long black capes and hoods. That wouldn't be very subtle, though- the assassins of the Thieves' Guilds tend to be as inconspicuous as they are deadly. They could be your best friend, or that bartender, or that prostitute, or that fisherman, or, hell, maybe that pumpkin. In any case, its best not to cross them (or they're employer), lest you find yourself poisoned or cut to ribbons with a blade. Instinct: To eliminate

  • Ambush unsuspecting prey
  • Inject a deadly poison

Created by: Evedar