The Black Hand Solitary, Magical, Stealthy, Devious, Intelligent, Planar, Terrifying
Black Dagger (b[2d8+2] damage 4 piercing) 20 HP 6 armor
Close, Reach, Near, Far
Special Qualities: Re-grows limbs; Perfect night-vision; Moves through shadows, Menacing aura

There are many assassins. There is only one Black Hand. No one knows the Black Hand's true name or where he came from, but the legends and rumors surrounding him stretch back more than fifty years. Some claim him a demon, sent from the Abyss to torment and destroy. Others suspect he was trained in some sort of secret assassins' guild, whose influence spans the whole continent. In any case, his employment history includes powerful players in each of the Three Kingdoms, sometimes performing a job for one employer just to counteract his previous assignment's work. While he has never been known to switch sides while undertaking an assignment, once he receives his payment, his loyalty is only to the next bidder. His methods of assassination are as varied as the people he's allegedly killed, but his moniker comes from the most gruesome of his techniques. His hands, whether enchanted by a wizard or cursed by some unholy god, can melt a man's flesh until it sizzles and sloughs off the bone like piping hot porridge. While he prefers to kill quietly (that is, without his prey screaming in agony), his employers often request this method as a means of painful retribution. Not that it matters in the end--so long as he's paid. And once the job is done, he always gets paid. One way or another. Instinct: to kill for coin

  • Strike from the shadows
  • Throw his voice
  • Conjure shadowy limbs
  • Melt a target's face
  • Crush a target's heart from afar

Created by: Dimsburry