| Dark Brotherhood Fleshbender | Group, Magical, Intelligent, Cautious, Terrifying | |
| Fleshbending (b[2d8+2] damage 1 piercing) | 14 HP | 7 armor |
| Close, Near, Far | ||
| Special Qualities: Control over their own flesh lets them reshape to suit the situation and regenerate, They're misshapen or grotesque | ||
DB Fleshbenders form the middle ranks of the cult, acting as its researchers and weapons designers. In their early stages, they are only able to manipulate their own forms and unskillfully. This leaves their form as permanently deformed. The initial stages are sometimes fatal but those who survive it become fearsome adversaries and skillful manipulators. Those who are granted the chance to rise even higher may learn to return to their original form through force of concentration. Instinct: Reshape the biological world to serve the Dark Brotherhood
Created by: A Person With No Name
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