Wavekin Mage Group, Magical, Organized, Intelligent
Uses sickle to manipulate waters (d8 damage) 6 HP 1 armor
Close, Reach, Near
Special Qualities: Amphibious, Grants underwater breathing

Wavekin mages maniplate the waters around themselves using their innate magical abilities chanelled through a sickle. It's their talent that allows all wavekin take captives and then grant those the ability to breath underwater. However this is often withheld as a form of torture. Instinct: To command slaves

  • Torment the weak
  • Grants underwater breathing
  • Sound a magical alarm
Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.

Created by: Kitten