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  • EOS Guard Group, Intelligent
    Sword (d8 damage 2 piercing) 6 HP 1 armor
    Close

    Instinct: Prevent people from passing

    • Control the checkpoint
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  • Group, Intelligent
    (d8 damage 2 piercing) 6 HP 1 armor
    Close

    Instinct:

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  • Guards Group, Intelligent
    Melee (b[2d8] damage 1 piercing) 6 HP 1 armor
    Close

    Instinct: Prevent people from passing

    • Control the chechpoint
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  • Wild Boar Group, Tiny
    Tusks (d8-2 damage) 6 HP 2 armor
    Hand

    Instinct: defend its territory

    • A wild boar roaming the underwood of the Mycota crater
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  • Dire Chameleon Solitary, Stealthy
    Tongue Lash (d8 damage) 12 HP 2 armor
    Close, Reach, Near

    Instinct: To ensnare

    • Snare prey with a tongue
    • Disappear in camouflage
    • Land on an opponent
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Red crystal elemental Solitary, Huge, Magical, Divine, Amorphous
    Heavy arm swings (d12+2 damage) 20 HP 5 armor
    Reach, Forceful
    Special Qualities: immune to fire, weak against ice, Slow, normally attempts to smash one thing at a time

    I giant 10 foot crystal beast that hunts beings of the over world to crush Instinct: Crushes everything in sight

    • Thrives upon the power of the red ark to destroy the overworld
    • Ground pound [4D4]
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Scion of the Black Blood Solitary, Magical, Divine, Intelligent, Corrupted
    (d12+4 damage) 22 HP 4 armor
    Close, Forceful, Far
    Special Qualities: Charismatic (usually heads a cult), Spreads the blight

    A powerful bloodmage who used ancient magics to corrupt his blood into demonic black blood in order to harness terrible power. Instinct: To infect or consume

    • Spread his tainted Black Blood
    • Call Forth The Scarab Swarms
    • Consume human remains to heal self
    • Form a useful adaptation from his Black Blood
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Vashana, the Court Sorcerer Solitary, Magical, Stealthy, Intelligent
    Black Flames (d10 damage 2 piercing) 12 HP 4 armor
    Close, Ignores Armor, Near, Far

    Instinct: To spin his intrigues

    • Wield terrible power
    • Turn the environment against his enemies
    • Call upon the Elements
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  • Primal Death God Solitary, Magical, Divine, Intelligent, Amorphous
    Claws (d12+6 damage 2 piercing) 21 HP 5 armor
    Close, Forceful, Ignores Armor

    Instinct: To follow its binders commands

    • Drain the life out of the living
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  • The Lady of Crows Solitary, Stealthy, Organized, Intelligent
    Corrupted Staff (d8 damage OR Stun + Wasting Sickness) 12 HP 1 armor
    Close

    Instinct: To regain control of the swamp from outsiders

    • Call a swarm of crows
    • Possess crows
    • Hide in the swarm
    • Disappear into the swarm
    • Rejuvenate herself using carrion
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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