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  • Burning Wight Group, Organized, Intelligent, Cautious, Terrifying
    Longsword (b[2d8] damage 1 piercing) 14 HP 5 armor
    Close
    Special Qualities: Undead, Skull burns with white flame

    Undead warriors Instinct: To vanquish the living

    • Slash and claw
    • Cry out for reinforcements
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  • Matschschnapper Group, Small, Organized
    Biss (d10 damage) 6 HP 2 armor
    Close
    Special Qualities: Unterwasseratmung

    Matschnapper die an den Ufern der Feuerinsel leben. Instinct: Verstecke dich in der Brandung

    • Leute ins Wasser ziehen und ertränken
    • Grlglrglrlgl
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  • Spore Kids Group, Small, Devious
    Rending Claws (d6 damage) 6 HP 1 armor
    Close
    Special Qualities: Looks like a big mushroom

    Spore kids are small bipedal creatures. While not inherently violent they will attack if their growing grounds are disturbed too much. Their small claws may not deal much damage but breathing too much of their spores could be fatal to even the hardiest of heroes. Instinct: to spread

    • Spread spores
    • Infect those that breathe their spores
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  • Bugbear Solitary, Stealthy, Intelligent, Hoarder, Terrifying
    Wicked Blade (d10+4 damage 2 piercing) 12 HP 1 armor
    Close, Forceful
    Special Qualities: Thick fur and a bear-like head with eerily human eyes

    Bugbears, sometimes called boogeymen, terrorize people living on the frontiers. Like all beastmen, bugbears feed on humans. Unlike most beastmen, bugbears tend to be loners. If bugbears join others, they might team up with a few other bugbears or serve as scouts for a larger beastman army, but only for as long as the rampage continues. Bugbears regard other beastmen in their chosen territories as threats and drive them off, killing them if necessary. Instinct: to consume

    • Grapple an opponent
    • Maul an unsuspecting victim
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Minotaur Solitary, Large, Intelligent, Hoarder, Terrifying
    Vicious Greataxe (d10+4 damage 1 piercing) 20 HP 0 armor
    Forceful
    Special Qualities: Bull-headed, covered in brands, tattoos, and fur

    The largest and fiercest of the beastmen, minotaurs are feared by other beastment, with good reason. Minotaurs love fighting, eating, and drinking. Other creatures—including beastmen—exist solely to feed their appetites. Shamans keep these powerful beastmen under control by supplying them with great quantities of booze and raw meat. Instinct: to consume

    • Bull-rush its enemies
    • Sweep its horns at a challenger
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Warg Group, Hoarder, Terrifying
    Rusty Battleaxe (b[2d8+2] damage) 6 HP 1 armor
    Close
    Special Qualities: Patchy fur and a wolf-like head

    The most aggressive of the beastmen, wargs gather in howling bands of hunters, scouring the forests where they live for fresh meat, preferably human. Wargs enslave lesser beastmen, such as fomors, driving them ahead to flush out prey for the wargs to pick off one at a time. Instinct: to consume

    • Snap and snarl at a source of pain
    • Dominate a weaker ally
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Fomor Horde, Intelligent, Cautious, Terrifying
    Crude Spear (d4 damage) 3 HP 2 armor
    Close, Reach
    Special Qualities: fur-covered, with a goat head perched atop a scrawny neck

    The most numerous of the accursed beastmen, these bleating bands live out their days struggling for survival, feeding on those weaker than themselves and being preyed upon by their betters. In the face of the powerful, individual fomors cringe and whine. When they have numbers, though, they are every bit as dangerous as the other wild folk of the woods and hills. Instinct: to consume

    • Charge in bleating
    • Flee from danger
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Blind Reptile Solitary, Large, Stealthy
    Teeth and Claws (d10+4 damage 1 piercing) 20 HP 1 armor
    Messy

    A massive red reptile, about 3 meters long and 1 metre high. It has long claws, many pointed teeth, and it slavers. It has bright crimson skin instead of scales. There in nothing where it 'face' should be and appears to be blind. It appears that the reptile has some intelligence, as it has shown to use appropriate responses, like answering "polo" to "marco", or answering yes or no questions. However, it seems it does not engage in conversation. (Adapted from SCP Foundation) Instinct: To Hunt

    • Mimic the sounds it has heard
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Solitary, Huge, Hoarder
    Bite and Tear (d12+7 damage 4 piercing) 28 HP 2 armor
    Reach, Forceful, Far
    Special Qualities: Regrow heads

    Instinct: to kill

    • Spits acid
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Weeping Beast Solitary, Terrifying
    charging wildly (d12+4 damage) 16 HP 1 armor
    Close, Forceful
    Special Qualities: Weeping beasts cry and wail when looking for their quarry, it's horribly unsettling like the wailing of a child

    Weeping Beast are as old as the soil in Eyien. They're the size of a large dog with dark manged fur, it's big enough on it's hind legs to be taller than any human. It's head is wide and square. It's front two legs are rippling with muscle and its gnashing teeth producing anxious clacking sounds. It's eyes are bright, reflective orange and yellow, almost hypnotic. From the corner of it's eyes almost like drool, it cries big heavy tears. Instinct: to kill those who know secrets of She Who Slumbers

    • answer the call of the manic
    • speak through a conduit
    • spread despair
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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